#951 crash in gnomish mines around turn 20k

Clive Crous

The following bug was reported on the Vulture's claw bug tracker ( http://github.com/clivecrous/vultures/issues#issue/5 ) but it looks like a Slash'EM problem:

Happened about three times already, it just seems to crash at random. Always at the Gnomish Mines, after camping the altar in Minetown, at around turn 20k, although it might happen at other places or turns. Apparently it happens due to too many minions being "granted" by the deity. I’m not an expert at any of this coding thing, so can’t really tell. Don’t know how to reproduce it either, other than it always seems to happen in those circumstances.

P.S.: The recovery tool doesn’t seem to do anything. It automatically closes as soon as I try to open it and doesn’t recover anything. Already lost a few good characters due to these crashes, and they apparently don’t even leave bones files when this happens, so it’s starting to become a bit of a pain in the ass.
Sorry if this is the wrong place to ask these things, but this is the closest thing to a vulture’s forum I could find.