From: Hedayat V. <hed...@ai...> - 2010-05-11 17:02:33
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Hi, I can't still reproduce the bug (Fedora 12 x86_64). Maybe there is something wrong with the latest versions of cmake or wx! Would you please send the output of this command in your system: wx-config --cflags Thanks On ۱۰/۰۵/۱۱ 09:05, Yuan Xu wrote: > Hi, > > I got exactly the same error while compiling SVN head in Ubuntu 10.04: > > Scanning dependencies of target inputwx > [ 37%] Building CXX object > plugin/inputwx/CMakeFiles/inputwx.dir/export.cpp.o > c++: _FILE_OFFSET_BITS=64: No such file or directory > c++: _LARGE_FILES: No such file or directory > c++: __WXGTK__: No such file or directory > [ 37%] Building CXX object > plugin/sparkagent/CMakeFiles/sparkagent.dir/hingeperceptor.cpp.o > make[2]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/export.cpp.o] > Error 1 > make[1]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/all] Error 2 > > > The flags.make and DependInfo.cmake are attached. > Hope we can solve it, thanks! > -- > Best Regards, > Xu, Yuan > > On 05/01/2010 12:11 PM, Hedayat Vatankhah wrote: >> Hi, >> >> /*Ubbo Visser <vi...@cs...>*/ wrote on 04/30/2010 8:54:35 PM >> +0450: >>> Dear colleagues, >>> >>> I am trying to install simspark on a new MacBook Pro under 64Bit to see how it behaves. I installed every necessary libs/tools etc. natively under 64bits. Almost no trouble with that. >>> >>> However, for the past few days I get haunted by an error that I cannot resolve and that according to the web forums has to do with the 64Bit architecture. The _FILE_OFFSET_BITS 64 is defined (in the file down below and also set everywhere else). >>> >>> Did somebody try this before and can help (or not tried before and can help)? I always get the same error (at different places but all related to wx*) no matter what I change. I installed the latest wxWidgets (trunk from yesterday) successfully. >>> >> First, you can simply uninstall wxWidgets and try to build >> simspark/rcssserver3d without that. Currently, only rsgedit uses >> wxWidgets related plugins, so (if you don't need rsgedit right now) >> you can successfully (hopefully!) build rcssserver3d and simspark >> without having wxWidgets. >> >> Anyway, would you please send me the following files which might help >> us finding the issue: >> plugin/inputwx/CMakeFiles/inputwx.dir/flags.make >> plugin/inputwx/CMakeFiles/inputwx.dir/DependInfo.cmake >> >> Good luck, >> Hedayat >> >>> Thanks in advance, >>> Ubbo >>> >>> ********************** >>> >>> [ 87%] Built target rosimporter >>> [ 88%] Built target rubysceneimporter >>> [ 90%] Built target sparkmonitor >>> [ 94%] Built target sparkagent >>> [ 95%] Built target sceneeffector >>> [ 95%] Building CXX object plugin/inputwx/CMakeFiles/inputwx.dir/inputsystemwx.cpp.o >>> i686-apple-darwin10-g++-4.2.1: _FILE_OFFSET_BITS=64: No such file or directory >>> i686-apple-darwin10-g++-4.2.1: _LARGE_FILES: No such file or directory >>> i686-apple-darwin10-g++-4.2.1: __WXDEBUG__: No such file or directory >>> i686-apple-darwin10-g++-4.2.1: __WXMAC__: No such file or directory >>> make[2]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/inputsystemwx.cpp.o] Error 1 >>> make[1]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/all] Error 2 >>> make: *** [all] Error 2 >>> >>> >>> ------------------------------------------------------------------------------ >>> _______________________________________________ >>> Simspark Generic Physical MAS Simulator >>> simspark-devel mailing list >>> sim...@li... >>> https://lists.sourceforge.net/lists/listinfo/simspark-devel >>> > > |