#7 Integer overflow in score

open-postponed
nobody
None
4
2010-02-24
2009-05-18
Tobias Olausson
No

When playing for a long time the high score one gets causes integer overflow.
See screenshot.

Run on i668 Arch Linux, downloaded from AUR

Discussion

  • Highscores

     
    Attachments
  • Either there must be a bug with the scoring (there was in eariler releases, with the explosive bricks) or you have been playing for a LONG time..
    My dad have compleated the game 3 times in a row, and his score was below 100.000.000 and it took several hours.
    Can you comment on the time that took?

    I will fix the bug if I ever release a new version.

     
    • priority: 5 --> 1
    • status: open --> open-postponed
     
  • I suppose I had been playing for around an hour or so, but by that time I had completed
    the game more than three times, dunno exactly how many though.

     
  • It takes a while to hit 100,000,000, but once you do, wrapping occurs within 5 or 10 more minutes, and thereafter it recurs more and more frequently.

    Part of the problem is that the "blast-through" powerup applies equally to the balls and the shooter, which makes it completely trivial to clean out a level before the ball ever returns to the bottom. (I've been playing the 41-level version in Ubuntu 2009.04.)

     
    • priority: 1 --> 4