for windows i am using the binary distribution for windows. Compiling
under windows requires cygwin and is a bit complicated and the 2.3.1
binary version works well for me. So unless you want to change the
sources, i think working with the binaries is easier. Some weeks ago, i
posted where you can get the 2.3.1 windows binaries.
> -----Original Message-----
> From: sdcc-user-admin@...
> [mailto:sdcc-user-admin@...]On Behalf Of Royce &
> Sharal Pereira
> Sent: Saturday, June 01, 2002 11:26 AM
> To: SDCC
> Subject: [Sdcc-user] 2.3.1 source files
> What's the best way to download SDCC 2.3.1 source files to a
> Win32 machine?
> Don't miss the 2002 Sprint PCS Application Developer's Conference
> August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm
> Sdcc-user mailing list
From: Daniel Dumitru <daniel.dumitru@xn...> - 2002-06-04 07:08:49
Probably is obvious that I'm beginner...
Is there any instruction like try () catch() in SCDD ?
In other words what otions do I have to implement an
error handling mechanism in an microcontroller environment ?
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From: Dave McGuire <mcguire@ne...> - 2002-06-04 14:01:01
On June 4, Daniel Dumitru wrote:
> Probably is obvious that I'm beginner...
No worries...Everybody started at the beginning at one time or
> Is there any instruction like try () catch() in SCDD ?
> In other words what otions do I have to implement an
> error handling mechanism in an microcontroller environment ?
Uhh, this is C, not C++, Daniel. ;)
The way I usually do stuff like this is just test for return values
and conditionally execute blocks of code based on that.
If you send me an example of the code that you want to add error
handling to, I'd be happy to make some specific suggestions.
Dave McGuire "*BURRRP!* Mmm...tastes like cannoli,
St. Petersburg, FL smells like garlic!" -Sridhar