From: SourceForge.net <no...@so...> - 2006-02-21 03:23:46
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Patches item #756476, was opened at 06/18/03 02:38 Message generated for change (Comment added) made by sf-robot You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=300599&aid=756476&group_id=599 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None >Status: Closed Resolution: Out of Date Priority: 5 Submitted By: Vladimir Támara Patiño (vtamara) Assigned to: Nobody/Anonymous (nobody) Summary: Fix for bug 717503 Initial Comment: Solves memory fault after certain breakpoints Some breakpoints create new cells, some classes like timer0 maintain the address of the old cell. The fix in the patch gets the address of some cells every time before using them. ---------------------------------------------------------------------- >Comment By: SourceForge Robot (sf-robot) Date: 02/20/06 19:23 Message: Logged In: YES user_id=1312539 This Tracker item was closed automatically by the system. It was previously set to a Pending status, and the original submitter did not respond within 14 days (the time period specified by the administrator of this Tracker). ---------------------------------------------------------------------- Comment By: Borut Razem (borutr) Date: 02/06/06 13:10 Message: Logged In: YES user_id=568035 The bug 717503 is already fixed. Since there is no test case which would reproduce the problem this patch is fixing (aside the description for 717503), we can't be sure that this patch and the actual fix for 717503 are compatible. I'm sending this patch to pendig state, in case if anybody else has a better idea... Borut ---------------------------------------------------------------------- Comment By: Maarten Brock (maartenbrock) Date: 04/12/05 07:32 Message: Logged In: YES user_id=888171 Can anyone of the developers with some insight in the simulator verify this patch and apply it if it seems correct? It's a waste to keep this bug and this patch around for so long. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=300599&aid=756476&group_id=599 |