I've this once before but got no response. I would like to see if anyone is interested in helping me develop SDCC for the 80C85. Anyone? Can anyone point me a general direction to begin?

Mike


From: "sdcc-user-request@lists.sourceforge.net" <sdcc-user-request@lists.sourceforge.net>
To: sdcc-user@lists.sourceforge.net
Sent: Sunday, July 1, 2012 7:19 AM
Subject: Sdcc-user Digest, Vol 74, Issue 1

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Today's Topics:

  1. Re: SDCC 3.2.0 Release Candidate 2 (Philipp Klaus Krause)
  2. Re: SDCC 3.2.0 Release Candidate 2 (Claude Sylvain)
  3. Re: SDCC 3.2.0 Release Candidate 2 (Borut Ra?em)
  4. Re: SDCC 3.2.0 Release Candidate 2 (Claude Sylvain)
  5. Re: SDCC 3.2.0 Release Candidate 2 (Borut Ra?em)
  6. Re: SDCC 3.2.0 Release Candidate 3 (Borut Ra?em)
  7. Re: SDCC 3.2.0 Release Candidate 3 (M L)


----------------------------------------------------------------------

Message: 1
Date: Sat, 30 Jun 2012 18:07:58 +0200
From: Philipp Klaus Krause <pkk@spth.de>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 2
To: sdcc-user@lists.sourceforge.net
Message-ID: <4FEF245E.4050803@spth.de>
Content-Type: text/plain; charset=UTF-8

On 30.06.2012 16:49, Claude Sylvain wrote:

>                       +++
> z80instructionSize() failed to parse line node
> z80instructionSize() failed to parse line node    rst 0x10
> z80instructionSize() failed to parse line node
> z80instructionSize() failed to parse line node
> z80instructionSize() failed to parse line node    rst 0x18
> z80instructionSize() failed to parse line node
> ...
> z80instructionSize() failed to parse line node  di
> z80instructionSize() failed to parse line node  di
>                       +++

The --no-peep must be what makes the difference here. Can you give a
small example file that reproduces the problem? I susprect that the
problem can only occour when there is a combination of inline assembly
and C control structures in one function.

Philipp



------------------------------

Message: 2
Date: Sat, 30 Jun 2012 12:55:24 -0400
From: Claude Sylvain <csylvain@electro-technica.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 2
To: sdcc-user@lists.sourceforge.net
Message-ID: <4FEF2F7C.5040905@electro-technica.com>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed


On 2012-06-30 12:07, Philipp Klaus Krause wrote:

>
> On 30.06.2012 16:49, Claude Sylvain wrote:
>
>>                       +++
>> z80instructionSize() failed to parse line node
>> z80instructionSize() failed to parse line node    rst 0x10
>> z80instructionSize() failed to parse line node
>> z80instructionSize() failed to parse line node
>> z80instructionSize() failed to parse line node    rst 0x18
>> z80instructionSize() failed to parse line node
>> ...
>> z80instructionSize() failed to parse line node  di
>> z80instructionSize() failed to parse line node  di
>>                       +++
>
> The --no-peep must be what makes the difference here. Can you give a
> small example file that reproduces the problem? I susprect that the
> problem can only occour when there is a combination of inline assembly
> and C control structures in one function.
>

Hello Philipp,

- I made a mistake when setting up my built environment.
  The above mentioned errors do not exist with SDCC 3.2.0rc3.


Sorry for this,
Claude






------------------------------

Message: 3
Date: Sat, 30 Jun 2012 20:37:19 +0200
From: Borut Ra?em <borut.razem@gmail.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 2
To: sdcc-user@lists.sourceforge.net
Message-ID: <4FEF475F.9060409@gmail.com>
Content-Type: text/plain; charset=UTF-8; format=flowed

On 30. 06. 2012 16:49, Claude Sylvain wrote:
> On 2012-06-24 14:54, Borut Ra??em wrote:
>
>> SDCC 3.2.0 Release Candidate 2 source, doc and binary packages for x86
>> Linux, 32 bit Windows and universal Mac OS X are available  in
>> corresponding folders at:
>> http://sourceforge.net/projects/sdcc/files
>>
>> If you find a mistake, please send a mail to sdcc-devel mailing list
>> sdcc-devel@lists.sourceforge.net.
>>
>> I would appreciate any reports about a success or failure of running
>> pre-compiled binary packages.
>>
> - Installed SDCC 3.2.0 RC3 (not RC2) on a Windows 7 Professional
>    64-bit computer, and the result is the following:
>
>     - Installer suggest "C:\Program Files\SDCC" instead
>       of "C:\Program Files (x86)\SDCC".
>       Have to modify manually to "C:\Program Files (x86)\SDCC" to
>       have SDCC installed in 32-bit programs directory.

Claude, I uploaded a corrected version at
http://sourceforge.net/projects/sdcc/files/sdcc-win32/3.2.0/sdcc-3.2.0-rc3a-setup.exe.
Can you please try it and let me know if it works for you?

Thanks for the report!

Borut



------------------------------

Message: 4
Date: Sat, 30 Jun 2012 15:28:20 -0400
From: Claude Sylvain <csylvain@electro-technica.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 2
To: sdcc-user@lists.sourceforge.net
Message-ID: <4FEF5354.70509@electro-technica.com>
Content-Type: text/plain; charset=UTF-8; format=flowed


On 2012-06-30 14:37, Borut Ra?em wrote:

>
> On 30. 06. 2012 16:49, Claude Sylvain wrote:
>
>> On 2012-06-24 14:54, Borut Ra?em wrote:
>>
>>> SDCC 3.2.0 Release Candidate 2 source, doc and binary packages for x86
>>> Linux, 32 bit Windows and universal Mac OS X are available  in
>>> corresponding folders at:
>>> http://sourceforge.net/projects/sdcc/files
>>>
>>> If you find a mistake, please send a mail to sdcc-devel mailing list
>>> sdcc-devel@lists.sourceforge.net.
>>>
>>> I would appreciate any reports about a success or failure of running
>>> pre-compiled binary packages.
>>>
>> - Installed SDCC 3.2.0 RC3 (not RC2) on a Windows 7 Professional
>>      64-bit computer, and the result is the following:
>>
>>     - Installer suggest "C:\Program Files\SDCC" instead
>>       of "C:\Program Files (x86)\SDCC".
>>       Have to modify manually to "C:\Program Files (x86)\SDCC" to
>>       have SDCC installed in 32-bit programs directory.
>
> Claude, I uploaded a corrected version at
>
http://sourceforge.net/projects/sdcc/files/sdcc-win32/3.2.0/sdcc-3.2.0-rc3a-setup.exe.
> Can you please try it and let me know if it works for you?
>

Hello Borut,

- Just tested the new setup file ("sdcc-3.2.0-rc3a-setup.exe"),
  and the install directory bug is fixed.
  i.e.: Installing in the correct directory
  ("C:\Program Files (x86)\SDCC").


Claude





------------------------------

Message: 5
Date: Sat, 30 Jun 2012 22:38:49 +0200
From: Borut Ra?em <borut.razem@gmail.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 2
To: sdcc-user@lists.sourceforge.net
Message-ID:
    <CADXbRGioiXZfM=Aaf7PNsbo=RXtDMnijWPPVgH2xmSJrJUWreQ@mail.gmail.com>
Content-Type: text/plain; charset="utf-8"

On Sat, Jun 30, 2012 at 9:28 PM, Claude Sylvain <
csylvain@electro-technica.com> wrote:

>
> On 2012-06-30 14:37, Borut Ra?em wrote:
>
>  >
>  > On 30. 06. 2012 16:49, Claude Sylvain wrote:
>  >
>  >> On 2012-06-24 14:54, Borut Ra?em wrote:
>  >>
>  >>> SDCC 3.2.0 Release Candidate 2 source, doc and binary packages for x86
>  >>> Linux, 32 bit Windows and universal Mac OS X are available  in
>  >>> corresponding folders at:
>  >>> http://sourceforge.net/projects/sdcc/files
>  >>>
>  >>> If you find a mistake, please send a mail to sdcc-devel mailing list
>  >>> sdcc-devel@lists.sourceforge.net.
>  >>>
>  >>> I would appreciate any reports about a success or failure of running
>  >>> pre-compiled binary packages.
>  >>>
>  >> - Installed SDCC 3.2.0 RC3 (not RC2) on a Windows 7 Professional
>  >>      64-bit computer, and the result is the following:
>  >>
>  >>    - Installer suggest "C:\Program Files\SDCC" instead
>  >>      of "C:\Program Files (x86)\SDCC".
>  >>      Have to modify manually to "C:\Program Files (x86)\SDCC" to
>  >>      have SDCC installed in 32-bit programs directory.
>  >
>  > Claude, I uploaded a corrected version at
>  >
>
> http://sourceforge.net/projects/sdcc/files/sdcc-win32/3.2.0/sdcc-3.2.0-rc3a-setup.exe
> .
>  > Can you please try it and let me know if it works for you?
>  >
>
> Hello Borut,
>
> - Just tested the new setup file ("sdcc-3.2.0-rc3a-setup.exe"),
>    and the install directory bug is fixed.
>    i.e.: Installing in the correct directory
>    ("C:\Program Files (x86)\SDCC").


Great!

Thanks again for the report.

Borut
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------------------------------

Message: 6
Date: Sat, 30 Jun 2012 22:56:55 +0200
From: Borut Ra?em <borut.razem@gmail.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 3
To: Sdcc-User <sdcc-user@lists.sourceforge.net>,     Sdcc-Devel
    <sdcc-devel@lists.sourceforge.net>
Message-ID: <4FEF6817.7000202@gmail.com>
Content-Type: text/plain; charset=windows-1252; format=flowed

Claude Sylvain found an error in sdcc installer: installer suggests
"C:\Program Files\SDCC" instead of "C:\Program Files (x86)\SDCC". I
repacked the sdcc 3.2.0 RC3 Windows setup package and renamed it to
sdcc-3.2.0-rc3a-setup.exe. You can find the package at:
http://sourceforge.net/projects/sdcc/files/sdcc-win32/3.2.0/sdcc-3.2.0-rc3a-setup.exe/download.

P.S.: the Windows setup package content is exactly the same as for RC3.
This change does not affect packages for other platforms.

Borut

On 29. 06. 2012 18:56, Borut Ra?em wrote:
> SDCC 3.2.0 Release Candidate 3 source, doc and binary packages for x86
> Linux, 32 bit Windows and universal Mac OS X are available  in
> corresponding folders at:
> http://sourceforge.net/projects/sdcc/files
>
> If you find a mistake, please send a mail to sdcc-devel mailing list
> sdcc-devel@lists.sourceforge.net.
>
> I would appreciate any reports about a success or failure of running
> pre-compiled binary packages. I'm specially interested on Mac OS X ppc
> architecture since I can not test it. Please let me know if the
> pre-built binaries run on this platform.
>
> Bout





------------------------------

Message: 7
Date: Sun, 1 Jul 2012 13:19:23 +0200
From: M L <maricolist@gmail.com>
Subject: Re: [Sdcc-user] SDCC 3.2.0 Release Candidate 3
To: sdcc-user@lists.sourceforge.net
Message-ID:
    <CAATe3A8Kh2SX1Yfrc+wPpQmin7W6HHT3vxRq+5AGDbkRnbN+Qg@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-2

Does updated manual says now anything about NOT SUPPORTED option
--stack-auto on pic16 port? I wasted many days for searching why libs
compiled with --stack-auto won't work correctly. There is only one or
two posts on list with such warning, manual in pic16 chapter says
nothing about this problem.

regards,
--
Marico


2012/6/29, Borut Ra?em <borut.razem@gmail.com>:
> SDCC 3.2.0 Release Candidate 3 source, doc and binary packages for x86
> Linux, 32 bit Windows and universal Mac OS X are available  in
> corresponding folders at:
> http://sourceforge.net/projects/sdcc/files
>
> If you find a mistake, please send a mail to sdcc-devel mailing list
> sdcc-devel@lists.sourceforge.net.
>
> I would appreciate any reports about a success or failure of running
> pre-compiled binary packages. I'm specially interested on Mac OS X ppc
> architecture since I can not test it. Please let me know if the
> pre-built binaries run on this platform.
>
> Bout
>
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