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#3643 PS2: Black Screen of Death

All Games
closed-fixed
Max Lingua
7
2008-08-30
2008-03-03
Karri
No

My PS2 is V9, and I've tried running ScummVM from mass: and hdd0:. Frontend comes up, I can add games and access options, but no matter which game I run, I just get the BSoD.

I've tried several versions of ScummVM, none of them works.

Discussion

  • Max Horn
    Max Horn
    2008-03-11

    • assigned_to: nobody --> sunmax
    • summary: PS2 - Black Screen of Death --> PS2: Black Screen of Death
     
  • Max Lingua
    Max Lingua
    2008-03-19

    Logged In: YES
    user_id=489964
    Originator: NO

    Hey Karri,

    I know that you are using Memor32 + uLE to start ScummVM, so
    to reduce the paths of possibility to the unity of the solution
    could you please:

    - try with the older binary drop (0.9.1) and let us know
    if you hit the BSOD with that too?

    - I will try ToxicOS + uLE - I am trying to get a setup
    as close as possible to yours, which version of uLE
    are you using (I don't have a Memor32, but nothing
    stops me from buing one ;-)

    - which version of the Memor32 card do you have?

    Ciao ciao,
    -max

     
  • Karri
    Karri
    2008-03-19

    Logged In: YES
    user_id=2025528
    Originator: YES

    Hi Max,

    my uLE is 4.12d. I tried that other version too a while back, still a black screen.
    My Memor32 is patched with 1.2e firmware.

    If there's anything I can do, just let me know. Dying to play some Sam and Max :)

     
  • Logged In: YES
    user_id=166507
    Originator: NO

    Raising priority. This bug is nice to get fixed before the release.

     
    • priority: 5 --> 7
     
  • Max Lingua
    Max Lingua
    2008-08-29

    • status: open --> closed
     
  • Max Lingua
    Max Lingua
    2008-08-29

    Logged In: YES
    user_id=489964
    Originator: NO

    Hey Karry,

    in 0.12.0 I reworked the PS2 driver management,
    and using uLE I am able to play Sam'n'Max both
    from hdd0: and mass: ;-)

    Bug closed,
    -max

     
    • status: closed --> closed-fixed