Background music for Imperium: Sticks

qubodup
2007-11-25
2013-04-23
  • qubodup
    qubodup
    2007-11-25

    I tripped over one track and an album which I consider at least a bit suiting for the game.

    Artist - Album - Track (optional) - Url - License

    TimeVibes - GO ELECTRIC - Past Regation - http://www.jamendo.com/en/album/6816/ - CC-BY-SA 2.5 NL
    Karim Amari - shruti - http://www.jamendo.com/en/album/2488/ - Free Art License

     
    • Caerwyn
      Caerwyn
      2007-11-27

      Thanks, mate. I've downloaded the albums and I'll check 'em out.

       
    • nikosgr
      nikosgr
      2007-12-15

      Yes, I downloaded the albums which were recommended from qubodup..
      And I think they are suitable for the game...I think sounds play an important role in one game..
      So something will be done in this field...

       
    • qubodup
      qubodup
      2007-12-16

      Karim Amari - shruti - http://www.jamendo.com/en/album/2488 is Attribution-Noncommercial-Share Alike 3.0 unfortunately

       
    • nikosgr
      nikosgr
      2007-12-16

      Hi mates, for samples about background music for Imperium you can see in

      http://www.pacdv.com/sounds/index.html
      http://www.externalharddrive.com/midi/games/games.html
      http://mattematik.is-a-geek.com/audio/mathias_eget/Lunar_Shuttle_Disaster/
      http://sounds.beachware.com/
      http://www.gamelinkage.com/game/sounds/

      You can take a look and not only for background music,but also for everything you want now or later :)
      It's free (with only one reference in your project.).

       
    • Caerwyn
      Caerwyn
      2007-12-17

      Hmm...let me listen....

       
    • nikosgr
      nikosgr
      2007-12-17

      OK...write back and let me know your opinon...

       
    • Caerwyn
      Caerwyn
      2007-12-18

      Those are some nifty links, yeah? I've skimmed them, and I'm going to start crawling through them in more detail once the next release is out.

       
    • nikosgr
      nikosgr
      2007-12-18

      Ok...mate
      Take your time... :)
      Yes,they are some nifty links..

       
    • qubodup
      qubodup
      2007-12-19

      Make sure you write down in the repository where you got what. The stuff seems to be gpl-unfriedly.

      There is also http://freesound.iua.upf.edu/ and they're hopefully soon to introduce modern cc licenses( http://freesound.iua.upf.edu/forum/viewtopic.php?p=12817#12817 ).

       
    • Caerwyn
      Caerwyn
      2007-12-20

      Nothing gets added that can't be redistributed or copied....unless I just *have* to have it in, natch! :) I don't want to upset anyone by using their material in any way they don't want it to be used, and the only way to guarantee that is by the cc licenses, yeah?

       
    • qubodup
      qubodup
      2007-12-20

      The cc aren't the only way to guarantee that you can use stuff, you simply have to know the conditions and respect them and include information about these conditions in the game (archive/svn)

      The problem with some of the links above is, that the conditions are not clear (maybe I'm just too sdubit to find them.)

      http://sounds.beachware.com/ - free for noncommercial.

      http://www.pacdv.com/sounds/index.html - free but not for all commercial uses (reselling prohibited).

      I am against use of non-commercial or no_derivate works, they make distribution harder and are simply totally incompatible with the gpl.

      It is legally no problem to have a gpl-licensed game with unfree content btw.

       
    • Caerwyn
      Caerwyn
      2007-12-23

      True, but it does complicate things down the road if non-free work is brought in. 'Course, having said that, I probably will one day.

       
    • qubodup
      qubodup
      2007-12-24

      Did I mention http://www.pdsounds.org/ already? Hope it'll grow & prosper!