The RealTimeBattle Team Framework group proudly announces RealTimeBattle
As you can see from the version number, this release is derived on the
sources of the port to newer versions of gtk (>=2.0) and gcc (>=3.0).
Thus this version does not differ in functionality with the older version;
the protocol was left unchanged.
To make downloading more attractive, we decided to ship v. 1.0.7 in two
The content of the Standard Edition is similar to the older releases. The new
-a completely new and now (again) working installation and configuration
-fixes of all critical known bugs (see Sourceforge Bug Tracker for details)
-an improved documentation
The real highlight is the Extended Edition. This package brings you all
important Add-Ons for "RTB - Gamers":
-the RTB-Team-Framework lets you develop robots that can efficiently operate
in a team (tutorial included)
-about twenty different robots written in C++, C, Java and Perl (incl. the
Japanese Joystick Robot (yes it really works))
-more arenas (incl. the official competition arenas)
-improved international documentation in English, French, German and Spanish
Important: Please read the files EXTRAROBOTS.README and README first.
Of course, the extended version contains all features of the standard
version. You can download the sources of both versions from SourceForge.
If you have interests in a binary version for a certain distribution /
platform, please contact the officials of your distribution that you like
RealTimeBattle and want to play it and contact us so that we can arrange
For the next months we plan to extend the team capabilities of RealTimeBattle
without changing the protocol and add some other nice features like sound
At this point we like to inform that we urgently need more developers,
testers, analysts and people writing documentation to improve the quality of
RealTimeBattle and the RealTimeBattle Team Framework (see Sourceforge task
manager for some ideas what to do, please note that the tasks for
RealTimeBattle (not for the framework) are out of date). If you think, that
you are able to help us, don't wait! We are thankful for every volunteer.
For more information about RealTimeBattle visit our website which was updated
in the last weeks and has now an official robot database. So if you have
developed a robot, please upload it to the database and let new developers
learn from and compete against your robot. It is likely that your robot will
be included in the next release so that everybody can take part on your
programming skills and experience.
Also have a look at the RTB-Team-Project which provides you interesting
details about their team-play-framework and RealTimeBattle itself.
If you encounter any installation / compilation / playing errors or want to
give us some hints, please write to the appropriate mailing list.
And now: Happy coding 8-)