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raytracer / News: Recent posts

raytracer-030 : Major Release

Another release of raytracer. Lighint has been added, throught LightRaytracer/DiffuseLight. *SpotLigth have not been implemented yet. Screenshot provided. Have fun

Posted by nipil 2003-10-06

raytracer-021 : Depth glitch corrected

A bug was found, when many objects were cutting themselves. It was due to a bad check in the Polynom::solve2 method. So, now it is corrected, and renders as it was meant to.

Posted by nipil 2003-07-22

raytracer-020 : Object orientation feature

It now implements object orientation, and better algorithm design. Seems to me like it is producing good looking images, and i found no bugs so far. I will release one or two rendered pictures, when i have some nice.

Posted by nipil 2003-07-21

raytracer-011 : Image bug fix

Found and corrected a bug concerning output images. It needed fill bytes, that were not documented in the web resource i found about the .bmp files, making non 4:3 images look weird. Fixed in version 0.1.1 (News from the 11th July, i forgot to post it)

Posted by nipil 2003-07-21

raytracer-010 : First release

I have figured how to release a file. So here is the first release ever of raytracer. Best wishes to all of you.

Posted by nipil 2003-06-18

raytracer : Project Creation

Thanx to SF hosting, the 'raytracer' project has been created. I have a first alpha version (0.1.0) that will be released, as soon as i understand how cvs, frs, and that sort of stuff work.

Posted by nipil 2003-06-15