The Quake Army Knife team is very proud to announce QuArK 6.5.0 Beta 1!
This release has some major improvements and fixes in it. A part of the list goes as follows:
-Implemented OpenGL in all 2D and 3D views.
-Turned Glide the right side up.
-Major improvements to the Model Editor. For instance: Model Skins are now displayed on the Skin-view page as well as vertex movement to re-locate the skin!
-Fixed a crash when loading a model without a skin.
-Fixed a crash when loading the bones of a model.
-Started a new Model Editor Infobase section and their direct function links from the Model Editor.
-Added a new sub-menu to the Model Editors "Options" menu, with various methods of rotation in 3D views to choose from.
-Added higher texture-size support (only works in OpenGL).
-Changed Grid Scale displayed numbers to RED for better viewing in Textured 2D mode.
-Upgraded QuArK to use Python 2.4.4 for added future support development and expansion.
-Fixed error and to display texture of bezier texture selection list change.
-Fixed extruder 2D view to Unrestricted other items when view is closed.
-Made a fix to stop filling multiple dropdown list with erroneous data, for example like a misc_model entity.
-And much more!
Not all of the previous releases have been announced, so the list is actually way longer if you're updating from QuArK 6.4.1 alpha 1.