From: <no...@so...> - 2001-06-07 11:19:45
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Bugs item #430999, was updated on 2001-06-07 04:19 You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=100882&aid=430999&group_id=882 Category: Visual Group: Critical Status: Open Resolution: None Priority: 5 Submitted By: Nobody/Anonymous (nobody) Assigned to: Nobody/Anonymous (nobody) Summary: GLX version is sloooow.. Initial Comment: I tried to compare Darkplaces GLX version and quakeforge GLX, using XFree86 4.0.3 and NVIDIA-1251 drivers for my TNT2 M64, fullscreen@640x480, show_fps 1. Here are results, map start: Darkplaces QF 0.3.0 spawn point 51 48 near mirror spawn point 60 33 near 2barreled shotgun spawn point 50 36 near water pool Pulled CVS version, recompiled - got about 1-2fps increase (good work, anyway!). Checking/unchecking various gl_ and r_ cvars gives very small difference (+1fps mostly), except GL_SKY_CLIP, which gives maximum +4fps at the spot near water, but whole image becomes covered with small white dots - very ugly. Loading skybox gave small increase even in areas without visible sky - about 1 fps, too. At the current level of perfomance, QF is quite unplayable on my system (PII-400) :( I could only dream of Darkplaces' perfomance (if it only had QW version...) ---------------------------------------------------------------------- You can respond by visiting: http://sourceforge.net/tracker/?func=detail&atid=100882&aid=430999&group_id=882 |