#212 gfx.wad

Critical
closed-invalid
nobody
Misc. (16)
5
2001-10-16
2001-03-21
Anonymous
No

am try to use quake forge, but am promted
"W_LoadWadFile: can't load gfx.wad" how do i fix this?

Discussion

  • Logged In: NO

    (from www.quakeworld.net) Try reinstalling Quake.

    Might be a bad gfx.wad in the PAK0.PAK? I haven't had this
    problem yet. (Reply with your system info, and ver. of QF,
    so it'll help the devel's..)

     
  • Logged In: NO

    chmod -R 777 /myquakeforgefolder/bin

    cause the user needs write rights

    ./qf-client-x11 +set developer 1 >log

    cat log

    you do not heve the id binaries in the right folder
    everything has to be written lowcase
    ~/bin/id1/
    pak0.pak
    pak1.pak

     
  • Logged In: NO

    Set the path to the pak files correctly in
    /etc/quakeforge.conf like :

    ---------------
    // Location of shared data
    setrom fs_sharepath "/usr/share/games/quake"
    -------------------

     
  • Logged In: NO

    For the record, you do NOT need write permissions on the
    dir. (if for some reason you do, it's a bug.)

    The error refers to the fact that quakeforge is an engine
    only, and does not include data files (maps and everything
    else,) so it must be told where to find them.

     
  • Logged In: NO

    I managed to name the id1 dir id then I got that.

     
  • Logged In: NO

    For nuq I had to create the dir $home/.nuq and copy the id1 dir there

     
  • Bill Currie
    Bill Currie
    2001-10-16

    Logged In: YES
    user_id=2761

    operator error

     
  • Bill Currie
    Bill Currie
    2001-10-16

    • status: open --> closed-invalid