From: Maciej Kalisiak <mac@dg...> - 2001-12-02 21:54:34
Where would I be able to find out how to use the stuff from OpenGL.Tk
(which I take is Togl stuff)? I've got a few hints from looking at
the Demo programs, but was interested in a more exhaustive list of
capabilities, methods, etc.
dgp.toronto.edu|www.] "A closed mouth gathers no feet."
From: Mike C. Fletcher <mcfletch.geo@ya...> - 2001-12-03 02:59:20
Tk.OpenGL is a wrapper class implemented in the python
It wraps the functions of the "standard" Tk togl
widget with some convenience functions. You can find
documentation on the togl widget in the PyOpenGL2
Source tree in src/Togl-1.5/Togl.html . Note that
I've never actually used that documentation myself.
You can also find (meagre) documentation by PyDoc at:
Since I don't actually use Tk myself, I haven't spent
any real time tracking down better documentation yet.
Hope that helps,
--- Maciej Kalisiak <mac@...> wrote:
> Where would I be able to find out how to use the
> stuff from OpenGL.Tk
> (which I take is Togl stuff)? I've got a few hints
> from looking at
> the Demo programs, but was interested in a more
> exhaustive list of
> capabilities, methods, etc.
> Maciej Kalisiak|mac@]
> dgp.toronto.edu|www.] "A closed mouth gathers no
> PyOpenGL Homepage
> PyOpenGL-Users mailing list
Send your holiday cheer with http://greetings.yahoo.ca
From: Maciej Kalisiak <mac@dg...> - 2001-12-03 17:04:22
"Mike C. Fletcher" <mcfletch.geo@...> writes:
> You can also find (meagre) documentation by PyDoc at:
Actually that's good enough for me. I just wanted a list of
all the methods available to the object (including inherited ones),
and this is such a list.
dgp.toronto.edu|www.] "Never make any mistaeks." -- anonymous