As some of you might know, I've been a PyOpenGL user since 2006, however, today I'm attempting to use PyOpenGL on Windows for the very first time in my life and I'm experiencing a dependencies issue.
It seems the binary installer available at the PyOpenGL website is dynamically linked against the Visual C++ 7.1 runtime. This library, available as the Visual C++ redistributable 2003, is very outdated and is kinda hard to obtain nowadays. I tried building PyOpenGL from source and the produced package seems to depend on the 7.1 runtime as well.
As a consequence, I have two questions someone might be able to help me with:
1. Why is the Visual C++ 7.1 runtime a dependency even when I build from source and I don't have the VC7.1 compiler?
2. I have a VS10 compiler available, would anyone be interested in me building a more recent binary release for Windows? I can do it, but I'm going to need some help regarding how to get rid of the old 7.1 runtime.
Thanks in advance.