I referred to OpenGL SuperBible which has code in C++. But, the issue is that its windows specific. Can I atleast get any good resources which are for linux? I know that opengl code is portable but window-handling code is platform specific. So, codes that actually compile in linux would be great.

On Fri, Apr 15, 2011 at 11:04 AM, Ian Mallett <geometrian@gmail.com> wrote:
On Thu, Apr 14, 2011 at 11:13 PM, Abhijeet Rastogi <abhijeet.1989@gmail.com> wrote:
Hi,

I am a beginner to opengl. I want to learn pyopengl but I cant find an ebook which teaches that using python. I am kind of stuck. Guide me through a nice ebook for learning pyopengl.

--
Regards,
Abhijeet Rastogi (shadyabhi)
http://www.google.com/profiles/abhijeet.1989
One thing I learned to do very early on when learning Python was to translate algorithms from other languages almost compulsively.  There are comparatively scant resources for  learning Python, as compared to C, or C++.  The Python subdomain of graphics (which is already a small group) is miniscule--so, in short, the resource you're looking for (probably) doesn't exist.

That said, I learned a great deal by reverse engineering existing code.  Google NeHe, and follow those tutorials (there are Python ports available).

Ian



--
Regards,
Abhijeet Rastogi (shadyabhi)
http://www.google.com/profiles/abhijeet.1989