#11 Testing framework

OpenGLContext v1.0
open
5
2002-06-27
2002-06-27
Mike C. Fletcher
No

Need to work on creating an automated testing framework
for PyOpenGL. This should allow for testing the
various context modes with test code snippets and
possibly comparing results with expected-results
bitmaps (taking into consideration that OpenGL doesn't
guarantee pixel-perfect reproduction AFAIK).

At the least the code should be able to run every
method in the library just to see if they blow up.

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