#61 Transparent geom renders w/ current colour

OpenGLContext v2.0
closed-fixed
Context (22)
6
2004-10-24
2003-01-30
Mike C. Fletcher
No

Transparent geometry is rendering in strange, and
changing, colours. Not sure why, seems like it may be
colour being taken from the last-rendered object, but
that wouldn't explain why it was changing as you move
through the scene.

Discussion

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    Fix checked in, the textured geometry was disabling GL_BLEND
    on completion, which was making the geometry show up as opaque.

     
    • status: open --> closed-fixed