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#20 Logic error in buffer swap w/out visual

OpenGLContext v1.0
closed-fixed
Context (22)
8
2001-09-25
2001-09-25
No

Buffer is swapped even when there is no visual
rendering pass occuring (such as when only a mouse-
projection render is done). Need to track whether a
visual render has occured and decide whether to swap.

Causes a jitter effect (previous frame swapping in) on
slow machines (or with very complex scenes).

Discussion

  • Mike C. Fletcher

    • status: open --> closed-fixed
     
  • Mike C. Fletcher

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    user_id=34901

    This is now fixed in 1.0a2

     

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