From: Frederik De Bleser <frederik@pa...> - 2004-06-12 13:18:33
I'm a bit stumbling with accessing CoreGraphics for making fullscreen
apps. The tutorial on cocoadevcentral
(http://cocoadevcentral.com/articles/000028.php) points out that you
should use CoreGraphics (part of the ApplicationServices framework).
However, it seems that the functions I need (CGDisplayCapture and
CGShieldingWindowLevel) are not part of the CoreGraphics API. Is there
any way I can access these? More specifically, I need to know the
shielding window level. (I currently have it at 2147483631, but I don't
know if this is a fixed value) Any idea how I could find that number
Other techniques for creating full-screen apps under PyObjC are welcome
From: Frederik De Bleser <frederik@pa...> - 2004-06-12 13:38:06
The problem solves itself!
I used one of the constants in the NSWindow documentation. Setting the
window level to NSPopUpMenuWindow does the trick, ordering the window
in front of the dock and menubar. The relevant documentation is here: