From: DeLano, W. <wa...@su...> - 2002-09-23 22:25:59
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David, I haven't written this into the CGO system, which is pretty rudimentary = and pretty incomplete at present. Transparency is actually tough to get = right, since certain kinds of objects need to be rendered before the = transparent surface -- others after. Then there's the issue of = Z-ordering transparent triangles, which PyMOL isn't doing yet at all... I'll add this functionality to the next release, but don't expect the = results to look good. Cheers, Warren -- mailto:wa...@su... Warren L. DeLano, Ph.D. Informatics Manager Sunesis Pharmaceuticals, Inc. 341 Oyster Point Blvd. S. San Francisco, CA 94080 (650)-266-3606 FAX:(650)-266-3501 > -----Original Message----- > From: David [mailto:sp...@xr...] > Sent: Monday, September 23, 2002 2:38 PM > To: pym...@li... > Subject: [PyMOL] transparent CGOs? >=20 >=20 > Hi, >=20 > a rephrase of my earlier question: (how do/can) I make my CGO's > transparent? Isn't it simply a property of the OpenGL object? >=20 >=20 > --=20 > Groeten, David. > ______________________________________________________________ > __________ > Dr. David van der Spoel, Biomedical center, Dept. of Biochemistry > Husargatan 3, Box 576, 75123 Uppsala, Sweden > phone: 46 18 471 4205 fax: 46 18 511 755 > sp...@xr... sp...@gr... http://zorn.bmc.uu.se/~spoel > ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ > ++++++++++ >=20 >=20 > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > PyMOL-users mailing list > PyM...@li... > https://lists.sourceforge.net/lists/listinfo/pymol-users >=20 |