You're right, they are ugly! We're fixing that ASAP.

Thanks for bringing this up.


-- Jason

On Thu, Nov 21, 2013 at 8:10 AM, Justin Lecher <j.lecher@fz-juelich.de> wrote:

label fonts look ugly here with use_shaders=1. When switching on
use_display_lists=1 it looks good again. But the two options are
exclusive so I get a performance penalty for the gain of good looking fonts.
After ray tracing the fonts look great in both cases.

Is there a way to improve the font rendering during shader activated mode?


Justin Lecher
Institute of Complex Systems
ICS-6 Structural Biochemistry
Research Centre Juelich
52425 Juelich, Germany
phone: +49 2461 61 2117

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