Sorry, not strictly PyMOL. But it relates to my usage of the program.
I have a severe performance problem running the Open-GL based rendering in mono mode. The graphics are very "jumpy". If I switch to quad buffered stereo it works smooth and beautifully.
I use windows 2000, PIII 733MHz and a Elsa Gloria II 64Mb graphic card.
It is like the mono mode does not use the hardware acceleration at all! But when I switch to stereo it kicks in???
I *think* this was not a problem when I used windows-NT. Does anyone have a clue what is going on here. And more importantly what can be done about it.