--- a
+++ b/PCbuild/make_versioninfo.dsp
@@ -0,0 +1,108 @@
+# Microsoft Developer Studio Project File - Name="make_versioninfo" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=make_versioninfo - Win32 Release
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE 
+!MESSAGE NMAKE /f "make_versioninfo.mak".
+!MESSAGE 
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE 
+!MESSAGE NMAKE /f "make_versioninfo.mak" CFG="make_versioninfo - Win32 Release"
+!MESSAGE 
+!MESSAGE Possible choices for configuration are:
+!MESSAGE 
+!MESSAGE "make_versioninfo - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "make_versioninfo - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE 
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName "make_versioninfo"
+# PROP Scc_LocalPath ".."
+CPP=cl.exe
+RSC=rc.exe
+
+!IF  "$(CFG)" == "make_versioninfo - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "."
+# PROP Intermediate_Dir "x86-temp-release\make_versioninfo"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\Include" /I "..\PC" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "NDEBUG"
+# ADD RSC /l 0x409 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386
+# SUBTRACT LINK32 /pdb:none
+# Begin Custom Build
+InputPath=.\make_versioninfo.exe
+SOURCE="$(InputPath)"
+
+"..\PC\pythonnt_rc.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	.\make_versioninfo.exe >..\PC\pythonnt_rc.h
+
+# End Custom Build
+
+!ELSEIF  "$(CFG)" == "make_versioninfo - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "."
+# PROP Intermediate_Dir "x86-temp-debug\make_versioninfo"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Include" /I "..\PC" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c
+# ADD BASE RSC /l 0x409 /d "_DEBUG"
+# ADD RSC /l 0x409 /i "..\Include" /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /base:"0x1d000000" /subsystem:console /debug /machine:I386 /out:"./make_versioninfo_d.exe" /pdbtype:sept
+# SUBTRACT LINK32 /pdb:none
+# Begin Custom Build
+InputPath=.\make_versioninfo_d.exe
+SOURCE="$(InputPath)"
+
+"..\PC\pythonnt_rc_d.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+	.\make_versioninfo_d.exe >..\PC\pythonnt_rc_d.h
+
+# End Custom Build
+
+!ENDIF 
+
+# Begin Target
+
+# Name "make_versioninfo - Win32 Release"
+# Name "make_versioninfo - Win32 Debug"
+# Begin Source File
+
+SOURCE=..\PC\make_versioninfo.c
+# End Source File
+# End Target
+# End Project