#56 Boom 2.01 demos that still desync

closed-fixed
nobody
5
2006-12-15
2006-12-15
Graham Burgess
No

This is mostly just for the record, since you already know about these:

demp-800.lmp/demonipa.wad
http://competn.doom2.net/pub/sda/d-h/demp-800.zip
http://www.doomworld.com/idgames/index.php?id=3336

tomb.lmp/tomb.wad
http://competn.doom2.net/pub/sda/t-z/tomb_850.zip
http://www.doomworld.com/idgames/index.php?id=8148

ven-1116.lmp/venom.wad
http://competn.doom2.net/pub/sda/t-z/ven_1116.zip
http://www.doomworld.com/idgames/index.php?id=9215

Also here's a possibly useful link:
http://www.teamtnt.com/boompubl/source.htm - info on the changes in 2.02 compared to 2.01 - several of those look like they could affect demo playback.

Discussion

  • Andrey Budko
    Andrey Budko
    2006-12-15

    • status: open --> closed-fixed
     
  • Andrey Budko
    Andrey Budko
    2006-12-15

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    info: boom201 allows to press switches from back. linedef#662 (goes to secret level) on e3m6 and linedef#1600 on e2m2 as examples

     
  • Graham Burgess
    Graham Burgess
    2006-12-16

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    I still get a desync with this one, using 2.4.8.1.test @ 2006-Dec-15 16:48:

    tomb.lmp/tomb.wad
    http://competn.doom2.net/pub/sda/t-z/tomb_850.zip

     
  • Andrey Budko
    Andrey Budko
    2006-12-16

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    fixed