Next event not triggered
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cherreman
I have a command that updates the ModelLocator, and I want to dispatch another command after it. The thing is that the variable in the ModelLocator is an int that has a default value (0) and if the command updates it with the same value, the next command in the EventSequence isn’t being dispatched. I guess it’s a BindingUtils glitch, but still…
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Hi Christophe!
Any news about this bug?
I'm really looking forward to using this functionality - it just seems more correct to me and enables code-reuse,
but I can't use it as is...