The project has been dead for a few years now. I am just making it official.
It officially got underway last night, but I've made some big strides in coding. It's going to be big! Okay, maybe not- but it will help some people who get tired of making textures by hand and rendering preview after preview until they get textures "just right".
Newsworthy: I'm getting the interface out of the way first. There will be three releases: The linux-source release, windows "source" release, which will be primarily .dsp's and .dsw's, which are visual basic things, and a windows binary.... read more