I wrote my code couple of years ago with version 3.0.3. I am wondering is
there any major performance change
in the latest version? I am using C#. I found that Boost library has a polygon
library which can do clipping too. How is your Clipper compared to that esp.
on the performance side?
There have been many bugfixes since version 3 (though I guess most have been
correcting obscure situations).
Anyhow, here's the changelog ...
As to performance relative to the clipping functions in the Boost library, I
don't think there's a lot in it either way but here's an independent