From: Bill Ulrich <ulrich@ci...> - 2007-01-06 14:39:39
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I've been getting up to speed with the new Player/Gazebo versions and
wanted to make a small world populated with barrels. Using the
'cylinder' option of the SimpleSolid model, everything _looks_ right,
except that the ladar rays pass right through the cylinder, and the
physics interactions are clearly wrong between my robot and the cylinder
obstacles. The 'sphere' and 'box' options work just fine.
So - quick sanity check for me before I delve into the source - has
anyone else seen this? FWIW I'm using the current release versions of
Player and Gazebo, with ODE v 0.6.
University of Delaware
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