From: Ben Grocholsky <bpg@gr...> - 2004-06-30 20:34:35
I noticed some inconsistencies between the player gz_position, gz_position3d
drivers and the client libraries (scaling by 1000 &3600). Just wanted to
check with others before changing anything in order to minimize trauma. It
seemed sensible to change gz_position3d.cc to match gz_position.cc but I
noticed the c client libs have been altered to reflect the difference. Is it
OK to change the c++ client to match the c client? Was the c client change a
temporary part of a grander scheme?