From: Kratochvil, B. E. <kra...@ir...> - 2004-07-10 13:05:20
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>I am trying to use a CameraProxy object and access the image[] data = member directly. Is this the right approach? Also, I am using the blobfinder interface with cmvision as the driver and camera as the capture. =20 Right now, the client libraries (both C++ AND C) for the camera do not = work in CVS. This is due to some memory allocation problems. I've = worked through it, and was planning on submitting a patch sometime mid = next week (when I get back home). There's some discussion on this in = the developer forum under "[Playerstage-developers] --enable-bigmess = yields big mess :)" =20 If you want to do vision work, it's best to do that on the server side. = Otherwise, you have to pass large amounts of image data over the = network, which is slow. You'll have to deal with Player internals a = little more but your code will run better. =20 Best regards, =20 Brad |