From: rickf <rf...@hs...> - 2008-12-16 13:12:45
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Hello, i am using an omnidirectional platform. this platform accepts velocity commands. velocity in x and y direction, and angle. currently , my driver uses the PLAYER_POSITION2D_CMD_VEL to get the velocity commands from player. my Problem is, when i use playerv , and drag and drop the crosshair in velocity mode, and print the variables-data then i see, that playerv only send x data and angle, when i want to drive left, then it changes angle and drives in a circle to the disired position. is there a way to get omnidirectional behavior? regards rick -- View this message in context: http://www.nabble.com/Playerv-Player-Omnidirectional-Velocity-control-tp21032825p21032825.html Sent from the playerstage-developers mailing list archive at Nabble.com. |