This works in player 2.0.2 but when i upgraded to 2.0.3 it only passes one message:

Server side:
SELECT TWO
GO ROOM
IGNORE
SELECT ONE

Client side:
#SpeechRecognition (50:0)
 words [2]: SELECT TWO

I guess the problem is probably in the message replacing so this message goes specially for those who did changes that could cause this behaviour.

if wanna debug this i suggest using the files from pv3d in dir
pv3d/trunk/player_scenarios/speech_recognition.
and run player string...

and the launch ./playerviewer3d speech_recognition.pv3d.xml

Help in this is really appreciated, it sucks to have to distribute a old version of player just to get people using my work.

Bye.
--
Joćo Xavier
@ smogzer_at_gmail.com
W3 http://miarn.cjb.net
Institute for Systems and Robotics
University of Coimbra