Hi,

I'm trying to come up with a simple map model using 

  <model:physical name="map">
    <static>true</static>
    <body:map name="map_body">
          <geom:map name="map_geom">
<image>cave.png</image>
    <threshold>200</threshold>
    <granularity>10</granularity>
<negative>false</negative>
<scale>0.032</scale>
<material>Gazebo/Rocky</material>
          </geom:map>
    </body:map>
  </model:physical>


However, this renders the map different from it's player/stage equivalent. Although gazebo is a different component, shouldn't they follow the same convention?

Thanks.

Tuna Toksöz
Eternal sunshine of the open source mind.

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