This is no absolute limit on the number of robots, it is possible that the player server is taking too long to service the incoming requests which is causing the timeout. Do you subscribe to all the robots at once, and does nd have any processing to do on setup? If this is the case you could try putting a delay between each robots startup to see if that helps...

Toby

2009/4/23 Rebble <hyy19880511@163.com>

Hi:
  again me!
  in my program,when i use 10 robots, everything is OK. But when i use 15
robots, the client program always make error.when i use the GDB ,i find when
it runs to this line:
PlayerClient r10("localhost",6675);
Position2dProxy pp10(&r10,1);//i use nd, so index is used
then the player closed automatically, and shows:
playerc error   : poll call timed out with no data to recieve
playerc error   : incomplete initialization string
terminate called after throwing an instance of 'PlayerCc::PlayerError
I want to know whether the number of robots is limited, since 10 is OK, then
from the eleventh robot player cannot support. In the .cfg file,i just do as
the initial 10 robots.
Anyone knows? Thanx!
--
View this message in context: http://www.nabble.com/playerc-error---%3A-poll-call-timed-out-with-no-data-to-recieve-tp23185735p23185735.html
Sent from the playerstage-users mailing list archive at Nabble.com.


------------------------------------------------------------------------------
Stay on top of everything new and different, both inside and
around Java (TM) technology - register by April 22, and save
$200 on the JavaOne (SM) conference, June 2-5, 2009, San Francisco.
300 plus technical and hands-on sessions. Register today.
Use priority code J9JMT32. http://p.sf.net/sfu/p
_______________________________________________
Playerstage-users mailing list
Playerstage-users@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/playerstage-users



--
This email is intended for the addressee only and may contain privileged and/or confidential information