generally this warning "poll call failed with error [0:Success]" is associated with read time outs in player, I have changed some of the warning in CVS to be a little more informative. As to why you are getting a time out I'm afraid I cant add much.

Toby

On 01/11/2007, Dongqing <dongqshi@gmail.com> wrote:


I got the exact same error when I am using a Sick laser within player.
Basically, when rerun my code that includes calling laser, the error will
throw out.



syt wrote:
>
> Hello,
> I have a problem when I was trying to implement mapping the world as the
> robot moves on player.
> Since  I updated the location of the robot using Kalman filter I have to
> create another thread to do the mapping job. But if I do so, the problem
> is as follows:
>
> playerc error   : poll call failed with error [0:Success]
> playerc error   : recv failed with error [Success]
> warning : failed to reconnect
> playerc warning   : warning : no socket to write to
> terminate called after throwing an instance of 'PlayerCc::PlayerError'
> Aborted (core dumped)
>
> I think the problem must lies in the relationship between threads.
>
> Does someone know about how this problem happens?
>
> Thanks very much in advance.
>

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