|I almost forgot. Additional question. Is a cyclic driver communication impossible?|
--- Peter Müller <email@example.com> schrieb am Fr, 23.7.2010:
Von: Peter Müller <firstname.lastname@example.org>
Betreff: Player Client - Message order
Datum: Freitag, 23. Juli, 2010 21:55 Uhr
I have written a client with the provided C++ implementation.
Now I have a question regarding message order. Is it correct to assume, that every message published by a driver/device is arriving in the same order of the publication at
the client side?
Thank you in advance for taking your time to answer.