Sorry I did not specify, but both the client code and the player cfg file were executed as root, and still get the same error.
-Drew

On 5/28/07, Toby Collett <tcollett+player@plan9.net.nz> wrote:
You may have to run player as suid or root to work with the nIMU,

Toby

Harmon P. wrote:
> Hi, I'm currently trying to get Mem-Sense' Nano IMU to work in player
> and running into some trouble.  The hardware is the nIMU as an I2C
> device connected through the computer through the USB dongle.  I am
> currently running player 2.0.3 cvs'd from the begining of May, under
> 2.6.20-gentoo-r6.
>
> Here's the cfg file: nimu2.cfg
>
> driver
> (
>   name "nimu"
>   provides ["imu:0"]
>   data_packet_type 2
> )
>
>
> Client Code: imutest.cc
>
> #include <libplayerc++/playerc++.h>
> #include <stdio.h>
> #include <iostream>
> #include <vector.h>
> #include "args.h"
>
>
> int main(int argc, char **argv)
> {
>   parse_args(argc, argv);
>   using namespace PlayerCc;
>   PlayerClient robot(gHostname, gPort);
>   ImuProxy im(&robot, gIndex);
>
>    float data;
>
>   while(1)
>   {
>     robot.Read();
>     sleep(10);
>
>     data = im.GetXAccel();
>
>     cout << data << endl;
>
>   }
> }
>
> Resulting Error:
>
> player nimu2.cfg
>
> * Part of the Player/Stage/Gazebo Project [
> http://playerstage.sourceforge.net].
> * Copyright (C) 2000 - 2006 Brian Gerkey, Richard Vaughan, Andrew Howard,
> * Nate Koenig, and contributors. Released under the GNU General Public
> License.
> * Player comes with ABSOLUTELY NO WARRANTY.  This is free software,
> and you
> * are welcome to redistribute it under certain conditions; see COPYING
> * for details.
>
> Listening on ports: 6665
> accepted TCP client 0 on port 6665, fd 6
> Error setting configuration: -16 (could not set config 1: Device or
> resource busy)
> warning : subscription failed for device imu:0
> closing TCP connection to client 0 on port 6665
>
>
> ./imutest
> calling connect
> done
> playerc error   : requested [1] access, but got [3] access
> terminate called after throwing an instance of 'PlayerCc::PlayerError'
> Aborted
>
>
> I appreciate the help, thanks folks!
> -Drew
>
>
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