From: Keith F. <ven...@us...> - 2002-03-23 23:31:28
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Update of /cvsroot/planeshift/planeshift/docs In directory usw-pr-cvs1:/tmp/cvs-serv9223 Modified Files: todo.txt Log Message: Split ToDo.txt apart from completetodo.txt which is now where the completed ones are. Index: todo.txt =================================================================== RCS file: /cvsroot/planeshift/planeshift/docs/todo.txt,v retrieving revision 1.33 retrieving revision 1.34 diff -C2 -d -r1.33 -r1.34 *** todo.txt 22 Mar 2002 18:41:45 -0000 1.33 --- todo.txt 23 Mar 2002 23:31:24 -0000 1.34 *************** *** 5,27 **** Misc ---- ! [X] Some files in the repository are no longer used. Can we create a list of ! all unused files and put them in the attic? -hope I found all, but can be ! that I missed some old graphics... Cosmetic -------- - [X] text in loading screen is at the wrong position with wrong color... - anyway we have to wait for a new image [ ] ingame dialogs in opengl are much too big! ! [X] only load the minum for the splashscreen and load the rest after it has ! been displayed GUI --- ! [X] May need to implement a RefCounted csSimplePixmap in order to avoid ! obvious duplication required to protect against multi delete. - [X] after pressing return in client, the input line doesn't disappear - [X] crash when pressing connect without entering text CEL/Persistence/World Update --- 5,23 ---- Misc ---- ! [ ] Create installation package for Windows ! [ ] Create installation package for Linux ! Cosmetic -------- [ ] ingame dialogs in opengl are much too big! ! GUI --- ! [ ] Create button class with user definable (text) names and scripts. ! [ ] Create popup window to allow user to edit button name and script. ! [ ] Create windows where user definable buttons can be placed, and UI to do it. CEL/Persistence/World Update *************** *** 33,37 **** -seems this is for loading the players... [ ] you can't switch between running/walking when the dwarf is already moving - [X] the dwarf doesn't rotate around his middle point [ ] When 2nd client connects, he starts receiving PosUpdates from Client 1 too quickly and crashes. (May be only a Windows problem.) --- 29,32 ---- *************** *** 46,82 **** delivery. [ ] implement movement through portals in cel ! [X] server sometimes crashes at startup (still true?) ! [X] server crashes at exit when no map is loaded ! [X] a 2nd connect fails! (ie pressing connect button the second time in ! the client after a failed first connect)¸ same when pressing ! connect twice really fast ! [X] another 2nd connect fails. Client connects and runs. Client quits and is ! linkdead. 2nd client runs. Crash after connect in CEL persist. ! (the 2nd player who joins a server has meshfact = 0) Authentication -------------- - [X] add a proper RemoveClient function to the server that removes all links - to a client either in response to Disconnect message or LinkDead - [X] the same player can login twice - [X] server sends no message back if connecting failed - [X] error messages is not displayed in client if authentication fails - [X] client crashes at exit after connecting - [X] sound driver blocks on linux if soundcard is used (a CS issue) - [X] add a Disconnect message (another form of authentication message?) - [X] RemoveClient function needs to reflect this message to all other clients - so that CEL entities on those machines for this client are deleted. Char Creation Screens --------------------- - [X] when I go to Custom Creation I can't get back - [X] if I click on decrease stat before choosing a race the values goes - to -1, then -2, etc.... - [X] Need to add warning dialogs when trying to change screens without - picking a name/race and using all the stat points. ( Needs better - graphics though ) - [X] Some screens are messed up or even lead to crashes in 1024x768 - - Fixed some screens but other ones have no 1024x768 version - so do not look so good. [ ] We need to be able to upload the char to the server --- 41,51 ---- delivery. [ ] implement movement through portals in cel ! Authentication -------------- Char Creation Screens --------------------- [ ] We need to be able to upload the char to the server |