It would be appreciated if some manual or at least quick reference about pyirrlicht could be available.
Currently I have problems how to add terrain to the scene. I have found some examples with irrlicht (and c++) (addTerainSceneNode) but I do not know how to convert them in pyirrlicht.
Thank for some suggestion
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pyIrrlicht very similar to the Irrlicht,
it's trying to completely copy Irrlicht API for 100% compatibility.
If you have difficulties, please send your code here.