From: Luke Schierer <lschiere@us...> - 2006-05-09 14:06:45
CC'ing the list rather than a series of other gaim developers.
On Tue, May 09, 2006 at 01:04:43AM -0400, Tom Johnson wrote:
> Can you compile GAIM for MAC OSX x86 or power pc? I understand that it
> is not hard as it is based on unix, but do not know how to complie
> code. Doing this would significantly increase your user base, as MAC
> OSX is more popular than linux is now. I have just installed OSX on my
> PC and would like to use GAIM with it (and do not yet understand X11).
While I would question your statement that OSX is necessarily a wider
userbase for gaim than Linux, I will not debate it.
To get gaim to work on OSX, you would need to have a functional Gtk+,
glib, and pango install. You would also have to have a functioning
install of an X11 server. While these are possible, the easiest way
for a normal OSX user to obtain them is via a system such as fink
(http://fink.sf.net) or darwin ports (http://darwinports.opendarwin.org/)
At that point, you could use the same system to install gaim,
removing the need to compile it yourself.
Either way, due to the decided difference between a gtk/X11 program
and your standard OSX programs, you will likely be better served by a
client such as Adium (http://www.adiumx.com/), which is written in
the native toolkit, with a portion of gaim as its backend.