From: John B. S. <sil...@us...> - 2004-03-29 23:36:55
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Quoth J?rgen Fogh: > I've split up the gaim-remote code, so the client-side is now a library. > There is a patch for gaim and a tarball of the library. > I tried to mail them both to the list, but I got a reply saying that the > attachments were to big. (They are ~200Kb combined). > What should I do with them? > > - J?rgen Fogh > Well, you could either submit it to the Patch tracker: http://sourceforge.net/tracker/?group_id=235&atid=300235 and e-mail the link back...or you could e-mail to me, and I could host it alongside my gaim-remote patches (with proper attribution, of course) on my gaim-remote page: http://knuth.mville.edu/~john/gaim/gaim-remote/ *sigh* I really wish I had more time to do some coding on it now... Cheers, John |
From: F. <jf...@ma...> - 2004-03-31 16:00:10
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On Wed, 2004-03-31 at 10:39 -0500, Ethan Blanton wrote: > J=F8rgen Fogh spake unto us the following wisdom: > > I submitted my libgaimremote stuff to the patch tracker. >=20 > I'm not sure that I see the motivation for providing libgaim-remote as a > separate source package from gaim ... could you clarify this for me? I > understand potentially building libgaim-remote into its own binary pack- > age (although not for your stated purpose of installing it without > gaim!), but not as source. I just thought someone might want to compile an app with gaim support, if they should choose to install gaim later. Anyway, I can just merge it back in if it's a problem. The important part is the API. - J=F8rgen |
From: Christian H. <ch...@gn...> - 2004-03-30 03:16:44
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On Mon, Mar 29, 2004 at 06:36:45PM -0500, John B. Silvestri wrote: > Quoth J?rgen Fogh:=20 > > I've split up the gaim-remote code, so the client-side is now a library. > > There is a patch for gaim and a tarball of the library. > > I tried to mail them both to the list, but I got a reply saying that the > > attachments were to big. (They are ~200Kb combined). > > What should I do with them? > >=20 > > - J?rgen Fogh Er, perhaps I'm a bit confused... We already have a libgaim-remote. Why did you write a second one? Christian --=20 Christian Hammond <> The GNUpdate Project ch...@gn... <> http://www.gnupdate.org/ A booming voice says, "Wrong cretin!", and you notice that you have turned into a pile of dust. |
From: Ka-Hing C. <ja...@ja...> - 2004-03-30 03:36:43
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> Er, perhaps I'm a bit confused... We already have a libgaim-remote. > Why did you write a second one? > He's probably trying to remind us that someone need to take a look at John's patches soon :-) -khc |