From: Luke Schierer <lschiere@us...> - 2003-07-12 02:00:41
Update of /cvsroot/gaim/gaim/src/win32
In directory sc8-pr-cvs1:/tmp/cvs-serv24505/src/win32
(21:55:33) Robot101: LSchiere2: while you're round, fancy renaming a file? StdAfx.h in src/win32/ to stdafx.h.
(21:55:50) LSchiere2: Robot101: is there a reason?
(21:55:57) Robot101: LSchiere2: yeah, try and put a vitriolic comment about windows and/or herman and his build system into
the CVS message.
(21:56:14) ***LSchiere2 listens for the why
(21:56:33) Robot101: because it gets included as "stdafx.h"
(21:56:38) LSchiere2: that's a good reason
(21:56:53) SimGuy: windows filesystems and their not-caring-ness
(21:57:03) Robot101: so gcc on Linux doesn't find it. just because you're building on a retarded platform doesn't mean you
have to be all retarded about it.
(21:57:14) Robot101: (yeah, use that as the commit message)
(21:57:31) LSchiere2: how many places is it included? ie would it be easier to just change the include?
(21:58:00) Robot101: we want to discourage this camelcaps as much as possible, so let's just embrace the fact he included it
(21:58:13) ***LSchiere2 detects evasion
(21:58:26) LSchiere2: you do realize do you not that cvs does NOT handle renaming a file well at all
(21:58:37) Robot101: detect someone who is on a windows laptop ssh'd to a machine which doesn't have a gaim tree on
(21:58:50) Robot101: the file isn't ours
(21:58:55) Robot101: it's just ripped from some other project
(21:58:58) zx64: mv File file; cvs remove File; cvs add file; cvs ci; done
(21:59:00) Robot101: we havn't changed it much.any
(21:59:04) RUBotzman left the room ("Bye all").
(21:59:11) LSchiere2: yes i'm aware of the steps involved zx64
(21:59:12) Robot101: *much/any
--- NEW FILE: stdafx.h ---
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
#if _MSC_VER > 1000
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// TODO: reference additional headers your program requires here
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__A9DB83DB_A9FD_11D0_BFD1_444553540000__INCLUDED_)
--- StdAfx.h DELETED ---