From: AthlonRob <ath...@ax...> - 2003-03-09 19:11:58
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On Sun, 2003-03-09 at 10:58, Sean Egan wrote: > For a while, it's been our plan to implement a "core/ui split." This > would entail the Gaim UI being a different process from the Gaim core. > These two processes would communicate through a socket. The socket > already exists, even, and you can control Gaim to some extent by > communicating with it. The plan is to create a native cocoa ui and have > it communicate with the Gaim core socket. I wonder if this might open the door for another feature I'd like to see... Having several computers I skip between, depending on my mood and location, I always thought it would be cool if there were a client/server relationship with gaim... Run the main process on one system, which actually does the connecting to the services, then clients on other machines which have the UI itself. Each machine would have an identical buddylist showing, identical chat windows, etc... How doable such a thing is, I don't know. But that's my dream for the perfect IM client. :-) Rob |