See GPOINTER_TO_INT and GINT_TO_POINTER in order to store ints in a
GList* (or hashmap).
On Thu, Mar 09, 2006 at 12:19:41AM -0500, Evan Schoenberg wrote:
> 2) How do I store the integers in a GList* (or, alternately, is there
> a more appropriate way to store an arbitrary number of integers)?
--- Evan Schoenberg <evan.s@...> wrote:
> The real problem is that GaimConnection objects get deallocated
> soon as the GaimAccount disconnects, regardless of what else is
You can make sure that the connection you have is a valid one
from the callback. I have just submitted a patch (#1446189) in
the trackers (http://sf.net/support/tracker.php?aid=1446189). It
seems to prevent the crash.
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