#51 buffer multiple textures on the GPU in one object

0.94
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nobody
5
2014-08-28
2013-09-15
No

something like pix_buffer combined with pix_texture but that stores all the image data on the GPU in texture objects, indexable by number.

I wrote an abstraction hardcoded for 10 images loaded from disk. the performance increase is dramatic.

a proper implementation would be more like pix_buffer and related objects, with snap2tex support etc.

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