From: <edd...@us...> - 2010-06-27 16:40:16
|
Revision: 12348 http://pcgen.svn.sourceforge.net/pcgen/?rev=12348&view=rev Author: eddyanthony Date: 2010-06-27 16:40:08 +0000 (Sun, 27 Jun 2010) Log Message: ----------- NEWSOURCE-15 & NEWSOURCE-16: Pathfinder adventure path player guides Added Paths: ----------- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/OGL.txt Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide.pcc Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilities_companions.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilities_traits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilitycategory.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_kits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_races_companions.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_skills_conditional.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_templates.lst Removed Paths: ------------- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/OGL.txt Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide.pcc Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilities_companions.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilities_traits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_abilitycategory.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_kits.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_races_companions.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_skills_conditional.lst Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/kingmaker_players_guide_templates.lst Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/OGL.txt 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,41 +0,0 @@ -OPEN GAME LICENSE Version 1.0a - -The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. - -1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. - -2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. - -3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. - -4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. - -5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. - -6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. - -7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. - -8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. - -9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. - -10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. - -11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. - -12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. - -13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. - -14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. - -15 COPYRIGHT NOTICE - -Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. - -System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. - -Council of Thieves Player's Guide, Copyright 2009, Paizo Publishing, LLC; Authors: James Jacobs, F. Wesley Schneider, Amber Scott, and Hank Woon. - -PCGen dataset conversion for "Pathfinder Adventure Path: Council of Thieves Player's Guide" Copyright 2009-2010, PCGen Data Team (including, but not limited to Stefan Radermacher) Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/OGL.txt) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/OGL.txt 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,41 @@ +OPEN GAME LICENSE Version 1.0a + +The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. + +1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. + +2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. + +3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. + +4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. + +5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. + +6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. + +7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity. + +8. Identification: If you distribute Open Game Content You must clearly indicate which portions of the work that you are distributing are Open Game Content. + +9. Updating the License: Wizards or its designated Agents may publish updated versions of this License. You may use any authorized version of this License to copy, modify and distribute any Open Game Content originally distributed under any version of this License. + +10 Copy of this License: You MUST include a copy of this License with every copy of the Open Game Content You Distribute. + +11. Use of Contributor Credits: You may not market or advertise the Open Game Content using the name of any Contributor unless You have written permission from the Contributor to do so. + +12 Inability to Comply: If it is impossible for You to comply with any of the terms of this License with respect to some or all of the Open Game Content due to statute, judicial order, or governmental regulation then You may not Use any Open Game Material so affected. + +13 Termination: This License will terminate automatically if You fail to comply with all terms herein and fail to cure such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the termination of this License. + +14 Reformation: If any provision of this License is held to be unenforceable, such provision shall be reformed only to the extent necessary to make it enforceable. + +15 COPYRIGHT NOTICE + +Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. + +System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. + +Council of Thieves Player's Guide, Copyright 2009, Paizo Publishing, LLC; Authors: James Jacobs, F. Wesley Schneider, Amber Scott, and Hank Woon. + +PCGen dataset conversion for "Pathfinder Adventure Path: Council of Thieves Player's Guide" Copyright 2009-2010, PCGen Data Team (including, but not limited to Stefan Radermacher) Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,41 +0,0 @@ -# CVS $Revision: 9628 $ $Author: eddyanthony $ -- Sat Dec 8 13:05:34 2007 -- reformated by prettylst.pl v1.38 (build 4387) -CAMPAIGN:Paizo - Pathfinder Adventure Path: Council of Thieves Player's Guide -RANK:3 -GAMEMODE:Pathfinder -GENRE:Fantasy -BOOKTYPE:Supplement -SETTING:Pathfinder Chronicles -TYPE:Paizo Publishing.Pathfinder Adventure Path.Council of Thieves -PRECAMPAIGN:1,BOOKTYPE=Core Rules -PRECAMPAIGN:1,Paizo - Pathfinder Roleplaying Game Character Traits Web Enhancement -PUBNAMELONG:Paizo Publishing -PUBNAMESHORT:Paizo -PUBNAMEWEB:http://paizo.com/ -SOURCELONG:Council of Thieves Player's Guide -SOURCESHORT:CTPG -SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 -SOURCEDATE:2009-08 -ISOGL:YES -ISLICENSED:NO - -COVER:council_of_thieves_players_guide.jpg -LOGO:@/publisher_logos/Paizo_Publishing.png -URL:WEBSITE|http://www.paizo.com/|Visit Paizo Publishing! -URL:WEBSITE|http://www.paizo.com/communityuse|Paizo's Community Use Policy. -URL:Paizo Publishing|http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7|Get this publication from Paizo Publishing! -DESC:Aside from introducing the Council of Thieves Adventure Path, this guide is intended to aid players in the creation of characters native to Cheliax. The information presented herein is common knowledge, especially to characters who call Cheliax home. This guide is organized to help root characters in the area in and around Westcrown—the focal point of this entire Adventure Path. While any character can take part in the Council of Thieves, those created and using this guide are likely to have more personal motivation as the events of the Adventure Path unfold. - -COPYRIGHT:Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. -COPYRIGHT:System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. -COPYRIGHT:Council of Thieves Player's Guide, Copyright 2009, Paizo Publishing, LLC; Authors: James Jacobs, F. Wesley Schneider, Amber Scott, and Hank Woon. -COPYRIGHT:PCGen dataset conversion for "Pathfinder Adventure Path: Council of Thieves Player's Guide" Copyright 2009-2010, PCGen Data Team (including, but not limited to Stefan Radermacher) -COPYRIGHT:This dataset uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This dataset is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com. - -# Do not remove the EXTRAFILE comment. -#EXTRAFILE:OGL.txt - -# Data files -ABILITY:council_of_thieves_players_guide_abilities_traits.lst -ABILITYCATEGORY:council_of_thieves_players_guide_abilitycategory.lst -KIT:council_of_thieves_players_guide_kits.lst -TEMPLATE:council_of_thieves_players_guide_templates.lst Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide.pcc 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,41 @@ +# CVS $Revision$ $Author$ -- Sat Dec 8 13:05:34 2007 -- reformated by prettylst.pl v1.38 (build 4387) +CAMPAIGN:Paizo - Pathfinder Adventure Path: Council of Thieves Player's Guide +RANK:3 +GAMEMODE:Pathfinder +GENRE:Fantasy +BOOKTYPE:Supplement +SETTING:Pathfinder Chronicles +TYPE:Paizo Publishing.Pathfinder Adventure Paths.Council of Thieves +PRECAMPAIGN:1,BOOKTYPE=Core Rules +PRECAMPAIGN:1,Paizo - Pathfinder Roleplaying Game Character Traits Web Enhancement +PUBNAMELONG:Paizo Publishing +PUBNAMESHORT:Paizo +PUBNAMEWEB:http://paizo.com/ +SOURCELONG:Council of Thieves Player's Guide +SOURCESHORT:CTPG +SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 +SOURCEDATE:2009-08 +ISOGL:YES +ISLICENSED:NO + +COVER:council_of_thieves_players_guide.jpg +LOGO:@/publisher_logos/Paizo_Publishing.png +URL:WEBSITE|http://www.paizo.com/|Visit Paizo Publishing! +URL:WEBSITE|http://www.paizo.com/communityuse|Paizo's Community Use Policy. +URL:Paizo Publishing|http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7|Get this publication from Paizo Publishing! +DESC:Aside from introducing the Council of Thieves Adventure Path, this guide is intended to aid players in the creation of characters native to Cheliax. The information presented herein is common knowledge, especially to characters who call Cheliax home. This guide is organized to help root characters in the area in and around Westcrown—the focal point of this entire Adventure Path. While any character can take part in the Council of Thieves, those created and using this guide are likely to have more personal motivation as the events of the Adventure Path unfold. + +COPYRIGHT:Open Game License v 1.0a Copyright 2000, Wizards of the Coast, Inc. +COPYRIGHT:System Reference Document. Copyright 2000. Wizards of the Coast, Inc; Authors Jonathan Tweet, Monte Cook, Skip Williams, based on material by E. Gary Gygax and Dave Arneson. +COPYRIGHT:Council of Thieves Player's Guide, Copyright 2009, Paizo Publishing, LLC; Authors: James Jacobs, F. Wesley Schneider, Amber Scott, and Hank Woon. +COPYRIGHT:PCGen dataset conversion for "Pathfinder Adventure Path: Council of Thieves Player's Guide" Copyright 2009-2010, PCGen Data Team (including, but not limited to Stefan Radermacher) +COPYRIGHT:This dataset uses trademarks and/or copyrights owned by Paizo Publishing, LLC, which are used under Paizo's Community Use Policy. We are expressly prohibited from charging you to use or access this content. This dataset is not published, endorsed, or specifically approved by Paizo Publishing. For more information about Paizo's Community Use Policy, please visit paizo.com/communityuse. For more information about Paizo Publishing and Paizo products, please visit paizo.com. + +# Do not remove the EXTRAFILE comment. +#EXTRAFILE:OGL.txt + +# Data files +ABILITY:council_of_thieves_players_guide_abilities_traits.lst +ABILITYCATEGORY:council_of_thieves_players_guide_abilitycategory.lst +KIT:council_of_thieves_players_guide_kits.lst +TEMPLATE:council_of_thieves_players_guide_templates.lst Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,17 +0,0 @@ -# CVS $Revision: 9500 $ $Author: eddyanthony $ -- Mon Apr 19 10:29:58 2010 -- reformated by prettylst.pl v1.39 (build 11455) -SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 -# Original Entry by: Stefan Radermacher - -###Block: Campaign Traits -# Ability Name Category of Ability Type Multiple Requirements Description Choose Combat bonus Bonus to skill Class Skill Apply Kit Source Page Aspects -Child of Infamy CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Child of Infamy],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Your family has long been in show business. Perhaps it was your parents, or an older sibling, or an uncle or aunt - whatever the case, one of your close relatives is, or was, a well-known and well-loved actor or actress. That this relation died in some compromising and embarrassing way has done little to alter your family's name and fame - if anything, the unfortunate death has increased it. When folk learn your last name, they are quick to assume you live a wild life like your ill-fated relative, and whether you bask in this notoriety or do your best to hide your heritage, the years of association with the acting scene have had their effect. You've certainly inherited your relative's talents, and are a larger-than-life figure, a melodramatic attention-hound, or a sly manipulator of emotions. You gain a +1 trait bonus on Perform (Act) skill checks, and the skill is always considered a class skill for you. Furthermore, you've inherited some of your relative's funds, and begin play with a nest egg of 300 gp that you can spend however you wish. BONUS:SKILL|Perform (Act)|1|TYPE=Trait CSKILL:Perform (Act) KIT:1|Child of Infamy SOURCEPAGE:p.8 -Conspiracy Hunter CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Conspiracy Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC: You've long heard rumors of dark deeds afoot in Westcrown. Shipments of valuable cargo that go missing with nary a trace or question asked. People who disappear as though they never existed. Lords of business and nobles who speak in veiled references and accidental slips of masters even they must obey. What lords rule the Westcrown underworld? Do the tales of far-reaching criminal organizations hold a hint of truth? Could the fabled Council of Thieves, said to have been purged from the city ages ago, have somehow survived or reformed? And what hold do they hold over the city today? You don't know, but you're determined to find out! Choose one of the following skills: Bluff, Diplomacy, Knowledge (local), Perception, Sense Motive, or Stealth. You gain a +1 trait bonus on this skill and it is always considered a class skill for you. CHOOSE:SKILLSNAMED|Bluff|Diplomacy|Knowledge (Local)|Perception|Sense Motive|Stealth BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.9 -Diabolist Raised CATEGORY:Special Ability TYPE:Trait.CampaignTrait.SaveBonus PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Diabolist Raised],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:All your life you've lived within the grip of devil-possessed Cheliax. You care little for the religion of your country, but that is the way of life in the most magnificent empire in the world, and who are you to question the faith of the empire's rulers? Certainly not a fool like some of your more idealistic acquaintances, possessed of bizarre ideals about personal freedoms and egalitarian rulership - who can say whatever happened to them? You know of Hell and the rigidity of its grim rulers, you've seen devils and how they might be employed to the betterment of those with the might to control them, and you know of the dark faith of your country. You might not be a devil worshiper yourself, but there are realities to living in Cheliax, and it's always good to know what's really going on behind the scenes. Your knowledge of diabolism grants you a +1 bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against Westcrown's nobility, and a +1 bonus on all saving throws made against mind- affecting attacks from devils. SOURCEPAGE:p.9 ASPECT:SaveBonus|+1 trait bonus on Will saves vs. mind-affecting attack from devils -Infernal Bastard CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Infernal Bastard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:You are a tiefling. You might be an escaped slave, a hidden shame, or a homeless vagabond, but whatever your upbringing, life has been particularly hard on you. You have suffered greatly, nearly starving to death one winter, nearly being beaten to death by racist sailors one summer, and so on. Whether or not these experiences have made you a bitter and cynical scoundrel or a pious and hopeful optimist is up to you, but one thing is certain - you are something less than even your tiefling kin. Perhaps it is a result of your hard life, or perhaps it is due to some fault in your fiendish heritage, but you lack a tiefling's standard resistances to cold, electricity, and fire - instead, you merely have a +2 bonus on all saving throws made against these effects. Likewise, you do not have the ability to use darkness as a spell-like ability once per day—instead, you may choose any one 0-level spell that you can instead use at will as a spell-like ability. SOURCEPAGE:p.9 -Shadow Child CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Shadow Child],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Westcrown has long suffered under a peculiar curse, a blight that rises every night, bringing with it fell beasts that hunt the shadows. No one can say from whence these night-horrors come - though some blame the mysterious wizards of Nidal, other claim that it's some curse laid by fallen Aroden, while still others suggest some shadowy mastermind manipulates an ebon brood from the depths of Westcrown's northern ruins. Whatever the case, the people of Westcrown have long feared the night, but not you. You're goal is to reclaim the darkness from the beasts that hide within. You've acclimated yourself to the dark, and thus act with greater precision in the shadow than most. When attacking targets in areas of dim light, you do not suffer the standard 20%% miss chance on attack rolls for being in the poorly lit area. SOURCEPAGE:p.9 -The Pathfinder's Exile CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,The Pathfinder's Exile],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Westcrown's dilapidated Pathfinder lodge of Delvehaven has long excited your imagination. Forcibly closed by the order of the city's diabolical rulers, the Pathfinders of Westcrown were exiled, forcing them to leave behind untold knowledge and the treasures of countless expeditions. Today, Delvehaven lies under the pale of fearful rumors and dark magic, and bureaucratic red tape has prevented trespass on the lodge's well-protected grounds. Having secretly and illegally contacted agents of the Pathfinders, you've expressed your interest in aiding their ventures in Cheliax - with a particular eye toward investigating Delvehaven, the source of your long-standing adventuresome interests. To your surprise, some days ago you received a message back from an unnamed Pathfinder operating underground in the country. Along with encouraging you to investigate the lodge and report your findings to the Grand Lodge in Absalom, he's sent along a battered and tarnished, yet still functional wayfinder. You've promised yourself to pay back your unknown contact the 500 gp cost of the item someday, but until then, it's yours to use. SOURCEPAGE:p.9 -Westcrown Firebrand CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Westcrown Firebrand],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:There's something very wrong with the world. Spouses were not meant to huddle at their windows hoping and fearing day after day that their loved ones returned from work safely. Parents were not meant to hush their children when questioned about what happened to their neighbors. Citizens were not meant to avert their eyes and hurry by as guardsmen beat old friends in the street. The people of Westcrown have suffered long enough! It's time for a change. But how? You've heard rumors of bands of free-thinking individuals meeting after the citywide curfew. Perhaps they might share your ideals? You are quick to react to opportunity, both physically and mentally, and know that it is with sudden and swift action that many conflicts are best resolved. You gain a +1 trait bonus on Initiative checks, and if you act in a surprise round, you gain a +1 trait bonus on all attack rolls. BONUS:COMBAT|INITIATIVE|1|TYPE=Trait SOURCEPAGE:p.9 - -# -# End -# Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilities_traits.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,17 @@ +# CVS $Revision$ $Author$ -- Mon Apr 19 10:29:58 2010 -- reformated by prettylst.pl v1.39 (build 11455) +SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 +# Original Entry by: Stefan Radermacher + +###Block: Campaign Traits +# Ability Name Category of Ability Type Multiple Requirements Description Choose Combat bonus Bonus to skill Class Skill Apply Kit Source Page Aspects +Child of Infamy CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Child of Infamy],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Your family has long been in show business. Perhaps it was your parents, or an older sibling, or an uncle or aunt - whatever the case, one of your close relatives is, or was, a well-known and well-loved actor or actress. That this relation died in some compromising and embarrassing way has done little to alter your family's name and fame - if anything, the unfortunate death has increased it. When folk learn your last name, they are quick to assume you live a wild life like your ill-fated relative, and whether you bask in this notoriety or do your best to hide your heritage, the years of association with the acting scene have had their effect. You've certainly inherited your relative's talents, and are a larger-than-life figure, a melodramatic attention-hound, or a sly manipulator of emotions. You gain a +1 trait bonus on Perform (Act) skill checks, and the skill is always considered a class skill for you. Furthermore, you've inherited some of your relative's funds, and begin play with a nest egg of 300 gp that you can spend however you wish. BONUS:SKILL|Perform (Act)|1|TYPE=Trait CSKILL:Perform (Act) KIT:1|Child of Infamy SOURCEPAGE:p.8 +Conspiracy Hunter CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Conspiracy Hunter],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC: You've long heard rumors of dark deeds afoot in Westcrown. Shipments of valuable cargo that go missing with nary a trace or question asked. People who disappear as though they never existed. Lords of business and nobles who speak in veiled references and accidental slips of masters even they must obey. What lords rule the Westcrown underworld? Do the tales of far-reaching criminal organizations hold a hint of truth? Could the fabled Council of Thieves, said to have been purged from the city ages ago, have somehow survived or reformed? And what hold do they hold over the city today? You don't know, but you're determined to find out! Choose one of the following skills: Bluff, Diplomacy, Knowledge (local), Perception, Sense Motive, or Stealth. You gain a +1 trait bonus on this skill and it is always considered a class skill for you. CHOOSE:SKILLSNAMED|Bluff|Diplomacy|Knowledge (Local)|Perception|Sense Motive|Stealth BONUS:SKILL|LIST|1|TYPE=Trait CSKILL:LIST SOURCEPAGE:p.9 +Diabolist Raised CATEGORY:Special Ability TYPE:Trait.CampaignTrait.SaveBonus PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Diabolist Raised],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:All your life you've lived within the grip of devil-possessed Cheliax. You care little for the religion of your country, but that is the way of life in the most magnificent empire in the world, and who are you to question the faith of the empire's rulers? Certainly not a fool like some of your more idealistic acquaintances, possessed of bizarre ideals about personal freedoms and egalitarian rulership - who can say whatever happened to them? You know of Hell and the rigidity of its grim rulers, you've seen devils and how they might be employed to the betterment of those with the might to control them, and you know of the dark faith of your country. You might not be a devil worshiper yourself, but there are realities to living in Cheliax, and it's always good to know what's really going on behind the scenes. Your knowledge of diabolism grants you a +1 bonus on Bluff, Diplomacy, Intimidate, and Sense Motive checks made against Westcrown's nobility, and a +1 bonus on all saving throws made against mind- affecting attacks from devils. SOURCEPAGE:p.9 ASPECT:SaveBonus|+1 trait bonus on Will saves vs. mind-affecting attack from devils +Infernal Bastard CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Infernal Bastard],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:You are a tiefling. You might be an escaped slave, a hidden shame, or a homeless vagabond, but whatever your upbringing, life has been particularly hard on you. You have suffered greatly, nearly starving to death one winter, nearly being beaten to death by racist sailors one summer, and so on. Whether or not these experiences have made you a bitter and cynical scoundrel or a pious and hopeful optimist is up to you, but one thing is certain - you are something less than even your tiefling kin. Perhaps it is a result of your hard life, or perhaps it is due to some fault in your fiendish heritage, but you lack a tiefling's standard resistances to cold, electricity, and fire - instead, you merely have a +2 bonus on all saving throws made against these effects. Likewise, you do not have the ability to use darkness as a spell-like ability once per day—instead, you may choose any one 0-level spell that you can instead use at will as a spell-like ability. SOURCEPAGE:p.9 +Shadow Child CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Shadow Child],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Westcrown has long suffered under a peculiar curse, a blight that rises every night, bringing with it fell beasts that hunt the shadows. No one can say from whence these night-horrors come - though some blame the mysterious wizards of Nidal, other claim that it's some curse laid by fallen Aroden, while still others suggest some shadowy mastermind manipulates an ebon brood from the depths of Westcrown's northern ruins. Whatever the case, the people of Westcrown have long feared the night, but not you. You're goal is to reclaim the darkness from the beasts that hide within. You've acclimated yourself to the dark, and thus act with greater precision in the shadow than most. When attacking targets in areas of dim light, you do not suffer the standard 20%% miss chance on attack rolls for being in the poorly lit area. SOURCEPAGE:p.9 +The Pathfinder's Exile CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,The Pathfinder's Exile],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:Westcrown's dilapidated Pathfinder lodge of Delvehaven has long excited your imagination. Forcibly closed by the order of the city's diabolical rulers, the Pathfinders of Westcrown were exiled, forcing them to leave behind untold knowledge and the treasures of countless expeditions. Today, Delvehaven lies under the pale of fearful rumors and dark magic, and bureaucratic red tape has prevented trespass on the lodge's well-protected grounds. Having secretly and illegally contacted agents of the Pathfinders, you've expressed your interest in aiding their ventures in Cheliax - with a particular eye toward investigating Delvehaven, the source of your long-standing adventuresome interests. To your surprise, some days ago you received a message back from an unnamed Pathfinder operating underground in the country. Along with encouraging you to investigate the lodge and report your findings to the Grand Lodge in Absalom, he's sent along a battered and tarnished, yet still functional wayfinder. You've promised yourself to pay back your unknown contact the 500 gp cost of the item someday, but until then, it's yours to use. SOURCEPAGE:p.9 +Westcrown Firebrand CATEGORY:Special Ability TYPE:Trait.CampaignTrait PREMULT:1,[PREABILITY:1,CATEGORY=Special Ability,Westcrown Firebrand],[!PREABILITY:1,CATEGORY=Special Ability,TYPE.CampaignTrait] DESC:There's something very wrong with the world. Spouses were not meant to huddle at their windows hoping and fearing day after day that their loved ones returned from work safely. Parents were not meant to hush their children when questioned about what happened to their neighbors. Citizens were not meant to avert their eyes and hurry by as guardsmen beat old friends in the street. The people of Westcrown have suffered long enough! It's time for a change. But how? You've heard rumors of bands of free-thinking individuals meeting after the citywide curfew. Perhaps they might share your ideals? You are quick to react to opportunity, both physically and mentally, and know that it is with sudden and swift action that many conflicts are best resolved. You gain a +1 trait bonus on Initiative checks, and if you act in a surprise round, you gain a +1 trait bonus on all attack rolls. BONUS:COMBAT|INITIATIVE|1|TYPE=Trait SOURCEPAGE:p.9 + +# +# End +# Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,10 +0,0 @@ -# CVS $Revision: 9484 $ $Author: eddyanthony $ -- Mon Mar 15 11:11:31 2010 -- reformated by prettylst.pl v1.39 (build 11455) -# SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy89m7 SOURCEDATE:2009-08 -# Original Entry by: Stefan Radermacher - -# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location -ABILITYCATEGORY:Campaign Traits VISIBLE:YES EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:CampaignTrait PLURAL:Campaign Traits DISPLAYLOCATION:Traits - -# -# End -# Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_abilitycategory.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,10 @@ +# CVS $Revision$ $Author$ -- Mon Mar 15 11:11:31 2010 -- reformated by prettylst.pl v1.39 (build 11455) +# SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/downloads/pathfinder/adventurePath/v5748btpy89m7 SOURCEDATE:2009-08 +# Original Entry by: Stefan Radermacher + +# Ability Category Visible Editable or Static? Change Pool? Fractional values? Category of Object Type of Object Plural description for UI Display Location +ABILITYCATEGORY:Campaign Traits VISIBLE:YES EDITABLE:YES EDITPOOL:YES FRACTIONALPOOL:NO CATEGORY:Special Ability TYPE:CampaignTrait PLURAL:Campaign Traits DISPLAYLOCATION:Traits + +# +# End +# Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,10 +0,0 @@ -# CVS $Revision: 10543 $ $Author: eddyanthony $ -- Mon Apr 19 10:33:00 2010 -- reformated by prettylst.pl v1.39 (build 11455) -SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 -# Original Entry by: Stefan Radermacher - -STARTPACK:Child of Infamy TYPE:StartingKit VISIBLE:NO -FUNDS:gp QTY:300 - -# -# End -# Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_kits.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,10 @@ +# CVS $Revision$ $Author$ -- Mon Apr 19 10:33:00 2010 -- reformated by prettylst.pl v1.39 (build 11455) +SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 +# Original Entry by: Stefan Radermacher + +STARTPACK:Child of Infamy TYPE:StartingKit VISIBLE:NO +FUNDS:gp QTY:300 + +# +# End +# Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,11 +0,0 @@ -# CVS $Revision: 9485 $ $Author: eddyanthony $ -- Mon Apr 19 10:29:58 2010 -- reformated by prettylst.pl v1.39 (build 11455) -SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 -# Original Entry by: Stefan Radermacher - -###Block: Campaign PC Template -# Template Name Visible Bonus to Ability Pool -Council of Thieves Character Traits VISIBLE:DISPLAY BONUS:ABILITYPOOL|Traits|1 BONUS:ABILITYPOOL|Campaign Traits|1 - -# -# End -# Copied: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst (from rev 12347, Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst) =================================================================== --- Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst (rev 0) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/council_of_thieves/council_of_thieves_players_guide/council_of_thieves_players_guide_templates.lst 2010-06-27 16:40:08 UTC (rev 12348) @@ -0,0 +1,11 @@ +# CVS $Revision$ $Author$ -- Mon Apr 19 10:29:58 2010 -- reformated by prettylst.pl v1.39 (build 11455) +SOURCELONG:Council of Thieves Player's Guide SOURCESHORT:CTPG SOURCEWEB:http://paizo.com/store/paizo/pathfinder/adventurePath/councilOfThieves/v5748btpy89m7 SOURCEDATE:2009-08 +# Original Entry by: Stefan Radermacher + +###Block: Campaign PC Template +# Template Name Visible Bonus to Ability Pool +Council of Thieves Character Traits VISIBLE:DISPLAY BONUS:ABILITYPOOL|Traits|1 BONUS:ABILITYPOOL|Campaign Traits|1 + +# +# End +# Deleted: Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/OGL.txt =================================================================== --- Trunk/content/notfordistribution/paizo/pathfinder_rpg/pathfinder_adventure_path/kingmaker/kingmaker_players_guide/OGL.txt 2010-06-27 08:26:15 UTC (rev 12346) +++ Trunk/pcgen/data/alpha/paizo/pathfinder_adventure_paths/kingmaker/kingmaker_players_guide/OGL.txt 2010-06-27 16:40:08 UTC (rev 12348) @@ -1,41 +0,0 @@ -OPEN GAME LICENSE Version 1.0a - -The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. - -1. Definitions: (a)"Contributors" means the copyright and/or trademark owners who have contributed Open Game Content; (b)"Derivative Material" means copyrighted material including derivative works and translations (including into other computer languages), potation, modification, correction, addition, extension, upgrade, improvement, compilation, abridgment or other form in which an existing work may be recast, transformed or adapted; (c) "Distribute" means to reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or otherwise distribute; (d)"Open Game Content" means the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity. (e) "Product Identity" means product and product line names, logos and identifying marks including trade dress; artifacts; creatures characters; stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations; names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities; places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs; and any other trademark or registered trademark clearly identified as Product identity by the owner of the Product Identity, and which specifically excludes the Open Game Content; (f) "Trademark" means the logos, names, mark, sign, motto, designs that are used by a Contributor to identify itself or its products or the associated products contributed to the Open Game License by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, edit, format, modify, translate and otherwise create Derivative Material of Open Game Content. (h) "You" or "Your" means the licensee in terms of this agreement. - -2. The License: This License applies to any Open Game Content that contains a notice indicating that the Open Game Content may only be Used under and in terms of this License. You must affix such a notice to any Open Game Content that you Use. No terms may be added to or subtracted from this License except as described by the License itself. No other terms or conditions may be applied to any Open Game Content distributed using this License. - -3.Offer and Acceptance: By Using the Open Game Content You indicate Your acceptance of the terms of this License. - -4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. - -5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. - -6.Notice of License Copyright: You must update the COPYRIGHT NOTICE portion of this License to include the exact text of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying or distributing, and You must add the title, the copyright date, and the copyright holder's name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. - -7. Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Re... [truncated message content] |