From: SourceForge.net <no...@so...> - 2007-05-10 22:18:55
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Documentation Bugs item #1708194, was opened at 2007-04-26 11:15 Message generated for change (Settings changed) made by tir-gwaith You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=748234&aid=1708194&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: Documentation Typo Group: For 5.12 >Status: Deleted Resolution: Invalid Priority: 5 Private: No Submitted By: Tom Parker (thpr) Assigned to: Maredudd (maredudd800) Summary: PCClass ISMONSTER is undocumented Initial Comment: Valid options are YES or NO Default is NO ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-10 08:43 Message: Logged In: YES user_id=1569765 Originator: NO Based on the comments below from pcgen_experimental, I will be closing this tracker. Here is a link to the particular message. <http://tech.groups.yahoo.com/group/pcgen_experimental/message/7663> *************************************** > > NO. And yes, we still need the code, just not there. > So, we don't intend to use 'ISMONSTER' in a class file but the code > needs to be modified for another purpose. > > Does that mean I can close the current tracker as we do not need to > document the tag in the class file? We need the code to support ISMONSTER in miscinfo.lst. The code that allows it to be called from class.lst should be removed. Delete the Doc tracker, since it is invalid. Code Bug to close those bad references would be a good thing. > > Any currently working tags from those GameMode Class Type lines need > > to be deprecated on CLASS objects. I've gone over a few of those from > > Tom. They apply to ALL of those tags. If we want to adjust those > > abilities and over-ride/replace/work in conjunction with, then we need > > to create rules, and have a specific tag drawn up to work in > > CLASS/SUBCLASS lines. Those were never meant to be set up for CLASS > > class, and should be deprecated/deleted. > Most of that sounds like Code issues but if tags are moving to new > files I assume there will be doc work involved. When you say 'ALL of > those tags', which ones are you talking about? Niot moved to new files: They have been in MISCINFO.lst, that's where they were designed for. Tom recently found they were active for CLASS lines, so he made doc trackers. Since the interaction hasn't been spec'd out on what over-rides what, it is best to just pull the tag from class files. Better to have a separate tag reference call for that stuff from the class lines, with well defined rules. -- Tir Gwaith PCGen LST Chimp ---------------------------------------------------------------------- Comment By: Tom Parker (thpr) Date: 2007-05-06 18:57 Message: Logged In: YES user_id=1037926 Originator: YES No, literally there is a valid "ISMONSTER" token for the PCClass LST file. It appears this is ununused because in our system we are magically keying off the "Monster" type for the PCClass (ugh, more magic). _experimental needs to be asked if this should be removed or documented (as Tir wasn't happy with the XPPENALTY equivalent, see https://sourceforge.net/tracker/index.php?func=detail&aid=1696652&group_id=25576&atid=384722 ) ... While you are in there, the Game Mode ISMONSTER uses MONSTER (no IS) in the example, can you fix that? ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-04 19:01 Message: Logged In: YES user_id=1569765 Originator: NO This tag is documented as part of the Gamemodes file, though the default 'NO' is not included. Is that what you re talking about? ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-04 18:59 Message: Logged In: YES user_id=1569765 Originator: NO This tag is documented as part of the Gamemodes file, though the default 'NO' is not included. Is that what you re talking about? ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-04 18:55 Message: Logged In: YES user_id=1569765 Originator: NO This tag is documented as part of the Gamemodes file, though the default 'NO' is not included. Is that what you re talking about? ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-04 18:45 Message: Logged In: YES user_id=1569765 Originator: NO This tag is documented as part of the Gamemodes file, though the default 'NO' is not included. Is that what you re talking about? ---------------------------------------------------------------------- Comment By: Maredudd (maredudd800) Date: 2007-05-03 11:21 Message: Logged In: YES user_id=1569765 Originator: NO I'll pick this one up. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=748234&aid=1708194&group_id=25576 |