From: SourceForge.net <no...@so...> - 2006-08-18 10:37:28
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Plugin Feature Requests item #1061332, was opened at 2004-11-06 05:50 Message generated for change (Settings changed) made by karianna You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=772045&aid=1061332&group_id=25576 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None >Group: For 5.12 Status: Open Resolution: None Priority: 5 Submitted By: Paul W. King (kingpaul) Assigned to: Nobody/Anonymous (nobody) Summary: Saving initiative files Initial Comment: Per http://groups.yahoo.com/group/pcgen/message/80919 >I've done a little more experimenting, and it seems that > perhaps it's having a problem loading a character--but > the character loads fine in PCGen separately, and I > think also loads from the characters plugin of GMGen. > >And I'm not sure if this is a bug or a FREQ, it might be > nice if the initiative plugin were smart enough when > loading an initiative file to know if a character is > already loaded into PCGen or not, and only open it if > it's not already there. This is a bug, it worked before, it should continue to work now. When GMGen became a part of pcgen, it was *supposed* to pass off all loading characters to PCGen via a messaging system. if this is indeed broken, this is very much a bug. Devon === Paul W. King TM SB, OGL/PL Chimp, Data Tamarin, BoD ---------------------------------------------------------------------- Comment By: Devon Jones (soulcatcher) Date: 2005-03-17 21:43 Message: Logged In: YES user_id=107647 This needs to be a freq ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=772045&aid=1061332&group_id=25576 |