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File Date Author Commit
manual 2010-09-14 sandervdhorst [r12] added manual (in latex of course!)
sounds 2010-10-01 sandervdhorst [r28] changed score-system because of medics
BubbleObject.cpp 2010-11-01 sandervdhorst [r30] bugfix in bubbles
BubbleObject.h 2010-11-01 sandervdhorst [r29] added the bubbles!
BulletObject.cpp 2010-09-30 sandervdhorst [r26] few minor tweaks (kamikaze, matic)
BulletObject.h 2010-09-21 sandervdhorst [r16] added a automatic gun
ColorObject.cpp 2010-09-02 sandervdhorst [r2]
ColorObject.h 2010-09-02 sandervdhorst [r2]
ControlObject.cpp 2010-09-29 sandervdhorst [r22] reworked PlayerObject.cpp process, now much eas...
ControlObject.h 2010-09-27 sandervdhorst [r18] reworked shooting mechanism
DispenserObject.cpp 2010-09-09 sandervdhorst [r8] added new scoreboard
DispenserObject.h 2010-09-02 sandervdhorst [r2]
DustObject.cpp 2010-09-02 sandervdhorst [r2]
DustObject.h 2010-09-02 sandervdhorst [r2]
EmptyObject.h 2010-09-02 sandervdhorst [r2]
ExplodeObject.cpp 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
ExplodeObject.h 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
FlameObject.cpp 2010-09-29 sandervdhorst [r22] reworked PlayerObject.cpp process, now much eas...
FlameObject.h 2010-09-15 sandervdhorst [r15] now you can throw flames at each other!
GameObject.cpp 2010-09-02 sandervdhorst [r2]
GameObject.h 2010-09-24 sandervdhorst [r17] added sound for flames
Game_settings.cpp 2010-09-02 sandervdhorst [r2]
Game_settings.h 2010-09-02 sandervdhorst [r2]
GravityObject.cpp 2010-09-29 sandervdhorst [r22] reworked PlayerObject.cpp process, now much eas...
GravityObject.h 2010-09-02 sandervdhorst [r2]
LaserObject.cpp 2010-09-02 sandervdhorst [r2]
LaserObject.h 2010-09-02 sandervdhorst [r2]
MessagerObject.cpp 2010-09-29 sandervdhorst [r22] reworked PlayerObject.cpp process, now much eas...
MessagerObject.h 2010-09-02 sandervdhorst [r2]
MineObject.cpp 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
MineObject.h 2010-09-02 sandervdhorst [r2]
PODB.dev 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
PODB.exe 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
PickupNode.cpp 2010-11-01 sandervdhorst [r29] added the bubbles!
PickupNode.h 2010-09-02 sandervdhorst [r2]
PickupObject.cpp 2010-09-08 simonzijlstra [r6] top or side for pickups
PickupObject.h 2010-09-02 sandervdhorst [r2]
PlayerObject.cpp 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
PlayerObject.h 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
RocketObject.cpp 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
RocketObject.h 2010-09-30 sandervdhorst [r24] clusterbomb now works
ScoreBoard.cpp 2010-09-14 sandervdhorst [r12] added manual (in latex of course!)
ScoreBoard.h 2010-09-14 sandervdhorst [r12] added manual (in latex of course!)
TunnelObject.cpp 2010-09-02 sandervdhorst [r2]
TunnelObject.h 2010-09-02 sandervdhorst [r2]
WallObject.h 2010-09-02 sandervdhorst [r2]
Wallobject.cpp 2010-09-29 sandervdhorst [r22] reworked PlayerObject.cpp process, now much eas...
classfolders.dcf 2010-09-27 sandervdhorst [r18] reworked shooting mechanism
font16.pcx 2010-09-02 sandervdhorst [r3] added font files
font36.pcx 2010-09-02 sandervdhorst [r3] added font files
game.cpp 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
game.h 2010-09-09 sandervdhorst [r8] added new scoreboard
keys.txt 2010-09-02 sandervdhorst [r2]
main.cpp 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
modes.db 2010-09-02 sandervdhorst [r3] added font files
pickups.bmp 2010-12-19 sandervdhorst [r32] seamine, erased circle around the mine
splash.bmp 2010-09-21 sandervdhorst [r16] added a automatic gun
structures.h 2010-12-02 sandervdhorst [r31] added head drawing for easier painting thing ar...
zip.bat 2010-09-24 sandervdhorst [r17] added sound for flames